get
prime

Jayce Build Guide by

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.



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League of Legends Build Guide Author

Defender of Tomorrow Gets a Little Hybrid

Last updated on July 19, 2012
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Ability Sequence

1
3
5
7
9
Ability Key Q
2
8
10
12
13
Ability Key W
4
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 30

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


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Introduction

Just a build I thought of for Jayce because none on here seem very high rated and this build has produced outstanding results for me, the AD/AP hybrid with lifesteal and spell vamp because all of his abilities get 100% of his bonus AD or bonus AP the 1 spell that gives him a benefit from AP benefits from spell vamp and makes you as tough to kill as mordekaiser when you're in minions due to the gunblade plus the attack speed with all the lifesteal is just insane when it comes to sustainability.


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Runes

The runes are also very hybrid just to make sure you can keep a constant flow of movement to chase people, and so that you can start more hybrid than most the cooldown reduction is to help benefit the sustain with your "w" in hammer stance


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Masteries

Full Attack 100% aggressive for this build and guide to help you, dont play like a b**** you have to want it


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Items

I even went in the order of how I buy each part of the items 100% the order I go in, they even your AD and Ap about 230-250 each


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Skill Sequence

You can change them however you want, just my personal preference


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Summoner Spells

I like the map control with teleport you can control so much of the game with the combination of your movement speed and teleport ignite is jsut good to kill secure


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Summary

basically this is a guild not telling you how to play just how to build and why I go the route that I do, its pretty overpowered when played correctly just do a practice game and try it out, then use it in a real game I bet you'll fall in love with it