get
prime

Build Guide by dnichols56

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author dnichols56

Definition of a Bruiser

dnichols56 Last updated on June 4, 2011
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Ability Sequence

1
3
5
7
9
Ability Key Q
4
10
13
15
18
Ability Key W
2
8
12
14
17
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
Sorcery
4/
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
4/
Veteran's Scars
Willpower
 
 
 
 
 
 
3/
Ardor
Reinforce
 
 
 
 
 
 
1/
Tenacity
 
 

Defense: 21

 
 
 
 
 
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 0


Guide Top

Pros / Cons

Pros: Extremely tanky
Good damage
Good knockup if used right
Easy to use

Cons:
Ummmmm...........


Guide Top

Introduction

This is my guide to how to play Jarvan successfully. I wont go into much detail, because most of you are probably just looking at the items, masteries, and runes anyways. If this build gets a decent amount of feed back, I will actually go into more detail about everything, and give it those pictures that we all love to see in guides so much.


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Runes

Armor Pen Marks and Quints: Really strong overall. Makes it so you dont have to waste money on a ghostblade or last whisper to get your armor pen.

Flat Armor Seals: Armor yellows are pretty common and cheap runes. They are very nice to have for early game.

Mag Res Per Level Glyphs: Pretty much the only option for Jarvan. IMO the rest of the glyphs are borderline useless on him.


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Items

Simple breakdown:
Start with regrowth and health pot: gives you better sustainability

Next buy double philo, then boots, and then heart of gold: crazy sustainability, lets you spam skills, and they pay for themselves.

Everything after this is situational. If the enemy team has more AD then AP, go atma's first and then build the rest as you see fit. If more AP, then banshee's or FoN. Adjust to how the game is going.


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Skill Sequence

Only real important fact is that you max your spear first. Once again the flag and shield are situational. If you feel that you are getting poked a lot, put points into your shield to negate that. If you are just bossing it out, put points into your flag.


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Summoner Spells

Summoners: I personally like having teleport and flash. Teleport allows you to constantly be in lane and can be used to teleport gank. Flash is one of the summoners that i always get. Other reasonable choices are the following: cleanse, exhaust, and ghost. You can probably use ignite too, but I'm not a fan of running ignite unless im using it to counter champs (ie Vladimir).


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Some Tips

1: Laning phase just farm and poke. Farm and poke, farm and poke, farm and poke, farm and poke, farm and poke, farm and poke, farm and poke. If your opponent gets out of position, then you can kill them.

2. If you flag drop and immediately spear towards it. Your spear will be off CD before the flag disappears. Meaning one flag = two knockups.

3. Use your shield's slow to not only run from enemies, but to keep a straggler slowed down for an easy team kill.

4. Utilize your passive. 10% of the targets current health on your first strike. Meaning that Jarvan pokes really hard.

5. Use your flag drop and ult to keep enemies off your carries. You don't need to get a ton of kills as Jarvan. Just disrupt the enemy team as much as possible.


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Summary

There you go. A very short and simple Jarvan guide.