Blitzcrank Build Guide by Horvat4
| Health | 3933 |
| Health Regen | 37.75 |
| Mana | 2320 |
| Mana Regen | 41.29 |
| Armor | 287.5 |
| Magic Resist | 97.5 |
| Dodge | 0 |
| Tenacity | 0 |
| Movement Speed | 395 |
| Gold Bonus | 13 |
| Attack Damage | 168.66 |
| Attack Speed | 30.745 |
| Crit Chance | 10%S |
| Crit Damage | 0% |
| Ability Power | 55 |
| Life Steal | 0% |
| Spell Vamp | 0 |
| Armor Penetration | 0 |
| Magic Penetration | 7.83 |
| Cooldown Reduction | 47.47% |
Recommended Runes
Ability Sequence





Mastery Tree Is Outdated
WARNING: These masteries are still using the old tree and have not been updated to the new tree by the guide author. As such, they will be different than the masteries you see in-game.
Masteries
Introduction

Started 1st writing this guide: 7th May 2012
1st time published: When I finish...
WELCOME!
This is my another guide I will be doing for quite a while because I want to make a real guide that will cover almost everything. I will be short now, no wasting your time :)
I always play a support
Blitzcrank because he is just like made to support. You can save your teammates on many ways using your abilities and items. He can be played as a jungler or solo too, but not so awesome as support role.
Even though I play a support
Blitzcrank, he still has a high damage (I was legendary 4th round after buying him and I'm still using that build).
Here are some diffrences between these two builds(this is like pros/cons):
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Some stuff needed to explain
Damage
Tanky
CD
Good supporting
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My Support
+/-
+
+
+
+
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My Offensive Support
+
+/-
-/+
+/-
+
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If you don't understand explanations above, read this:
Offensive support
Masteries
My normal support mastery tree:
Masteries for support

My offensive support mastery tree:
Here are only few diffrences from normal support
-
Brute Force
for dealing more damage -
Improved Recall
for faster going to base and returning to lane -
Swiftness
for escaping and chasing enemies (great combined with
Overdrive to hit with
Rocket Grab) - Removed magic pen., CDR and AP from offensive tree
Runes
I think that my rune choices are just fine (I didn't take a look at other Blitzcrank guides, I'm just writing guide how I play
Blitzcrank) and that he doesn't need any other runes. Lets explain my choices:
Normal support
Greater Seal of Replenishment
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Offensive support Greater Mark of DesolationGreater Seal of Vitality
Greater Quintessence of Desolation
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Normal support
-
x9 --> Gives you nice boost to magic pen. from masteries and bonus damage. I pick them just for bonus damage on
Static Field and
Rocket Grab. - Greater Seal of Replenishment x9 --> Helps you with early game mana. I don't pick
Greater Seal of Scaling Mana Regeneration x9 because later I have enough mana and mana regen. from items. These give you better mana regen. early when you need it combined with
Faerie Charm and
Meditation
x3 -
x9 --> As I mentioned before,
Blitzcrank has really long CD on
Rocket Grab and we need to get it as lower as possible, that's why I pick these. -
x3 --> This is just for bonus gold to buy
Sight Wards,
Vision Wards,
Oracle's Elixir and other items. Gives you big boost combined with
Heart of Gold,
Philosopher's Stone and
Greed
x4 as mentioned before.
Offensive support
- Greater Mark of Desolation x9 --> You will need bonus armor pen. to get bonus damage. You can pick greater mark of strenght x9 if they work better for you, but I think these are just fine for offensive support
Blitzcrank. - Greater Seal of Vitality x9 --> This is needed for more survivability because you aren't so tanky as normal support is because of focusing on chasing enemies and dealing damage.
-
x9 --> This is a boost for your
Overdrive. You will see how fast you will attack when you have
Overdrive on level 5. - Greater Quintessence of Desolation x3 --> Same explanation as for marks. Just for dealing better amount of damage.
Summoner Spells
There is nothing special to say about it, but I will go trough all of them. Positive, some useful and useless spells. So lets start with Positive ones.
Positive summoner spells on any type of support
Blitzcrank:
-
: gives you vision where enemy is moving, to safely place wards and to check dragons or suspicious bushes -
: gives a big amount of disables on enemy champion which can turn the teamfight. -
: for escaping or chasing enemies (
Flash +
Rocket Grab)
Spells that can be useful on any type of support
-
: it may be good, but replacing for other spells isn't so worth it
-
: same as clarity, you choose if you want to replace with one of listed above
-
: change with exhaust if you have enemies that can heal or you want to finish someone off
-
: good for chasing and escaping, but
Flash works better for me
Spells that are useless on any type of support
-
: you aren't AD carry and it isn't the end of world if you are focused from all ultimates, stuns, etc.
-
: im not playing support
Blitzcrank on dominion
-
: who needs this??
-
: cmon, you aren't
Karthus...
-
: im making support
Blitzcrank guide
-
: funny, isn't it?
-
: just not for support
Blitzcrank
Blitzcrank's Skills
When Blitzcrank life is brought below 20% health he activates Mana Barrier. This creates a mana shield equal to 50% of his mana for 10 seconds. Mana Barrier can only occur once per minute.
There is nothing special to say. It is a shield which uses mana and occurs once a minute. You must think if you can enter fight and barely get out thanks to this shield if you enter first!
Blitzcrank fires his right hand, if it encounters an enemy unit it will stun them and deal 80/135/190/245/300 (+1) magic damage while he pulls them to himself.
Cooldown: 20 / 19 / 18 / 17 / 16 (CD is lower when you level up the spell)
Cost: 110 Mana
Range: 1000
This is
Blitzcrank's main ability. You will use it to ruin the opponents game. Now, don't use it if you know you won't hit. Use it when you know you have more then 50% chance to hit. I always use that tactic or when I know I will 100% hit because they have no abilities,
Flash(I use it when they have it to waste it and then hit for real), place around them to dodge it. Be careful when and how to use it. Don't screw up and pull someone like
Malphite while they are engaging you, grab someone like
Ashe.
If playing normal support, I recommend leveling it up first because it lowers CD and gives some damage too.
If playing offensive support, I recommend leveling it up last because other 2 skills are more important for damage.
Blitzcrank supercharges himself to increase Movement Speed by 16/20/24/28/32% and attack speed by 30/38/46/54/62% for 8 seconds.
Cooldown: 15
Cost: 75 Mana
This is really useful for offensive support
Blitzcrank because it gives you really nice boost of attack speed to damage an enemy even more. Useful for normal support
Blitzcrank only for destroying towers (this is awesome for offensive one) and chasing enemies to hit with your
Rocket Grab.
If playing normal support, I recommend leveling it up last because it is only used for chasing to hit with
Rocket Grab and destroying towers.
If playing offensive support, I recommend leveling it up second because it gives you really good boost to damage you deal.
Blitzcrank charges up his fist to make his next attack deal double his total attack damage as physical damage and pop his target up in the air.
Cooldown: 9 / 8 / 7 / 6 / 5
Cost: 25 Mana
This is main damage source when playing offensive support
Blitzcrank. You hit him for double of your basic AD and that is just fantastic. You knock him up in the air so you can finish him off, or if you are playing normal support for harassing or knocking him so your team can finish him off.
If playing normal support, I recommend leveling it up second because it lowers CD and you can knock up + deal nice amount of damage to your enemy.
If playing offensive support, I recommend leveling it up first because it is your main source of damage so you can use it more often.
Passive: Lightning arcs off of Blitzcrank to hit a random nearby enemy for 100/200/300 (+0.2) magic damage every 2.5 seconds.
Active: Deals 250/375/500 (+1) magic damage and silences surrounding enemy units for 0.5 seconds. The passive is not in effect during the cooldown.
Cooldown: 30
Cost: 150 Mana
Range: 600
This skill is just AWESOME. So low CD and you can use it even for killing wraith camp or making enemy unable to
Flash away from your team. Deals nice damage too and has an awesome passive so you should be careful when sneaking in bush because it can hit a minion if you are close to him.
Level it up whenever you can (levels 6, 11, 16) and don't use for nothing, every second in LoL can change whole game. Be smart! (i didn't mean Smart like car, of course)
Items
This is chapter I'm writing last (of those things I have to explain and are really important). My
Blitzcrank build has good stats for a support, but offensive one really does need to be explained because of that aggression and stuff. Let's get into it.
Normal support
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Offensive support
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Now, people would think that those 2 builds above are the same. Diffrence is in the buying order and one big item diffrence(masteries and runes too, of course),
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Game
First goals Early game goals Mid game goals Late game goals |
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Normal support |
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Offensive support |
Boots of Mobility
This boots are the best for
Trinity Force
This item is great. Gives you all bonus stats you need, slow from
Shurelya's Reverie
This item has to be used wisely. It is a big movement speed boost and on normal support
Frozen Heart
This is, in my opinion, a must have item on normal support
Bloodthirster
This item is great for offensive support
Banshee's Veil
It is a great defensive item, gives you mana for your
Randuin's Omen
Another awesome tanky item, gives HP, armor, HP regen., and is important for that AoE slow from active. Make sure to use it vs some melee champions like
Note:
If you have enough money or you see enemy warding is strong or you want to clean their vision, buyThank you + History

THANK YOU!
I want to say thank you to jhoijhoi for writing her amazing BBcoding guide. It gave my Mordekaiser guide really awesome upgrades if you take a look at my 2 first guides. It helped me so much and makes my 2 new guides look fantastic.

History
7th May 2012
- First time started writing guide
- Introduction chapter
- Summary chapter
8th May 2012
- Masteries chapter
- Fixed and added something more to chapters
9th May 2012
- Summoner Spells chapter
- Blitzcrank's Skills chapter
- Fixed and added something more to chapters
10th May 2012
- Thank you + History chapter
- Runes chapter
- Items chapter
- Fixed and added something more to chapters
Summary
Thank you for reading my support
Blitzcrank guide. I hope it was useful and short enough (for detailed guide). If you think I should remove or add something please comment below. As always, I want to see what you think about reading this guide so I added "Require comment to vote" option.
Really, if you noticed some mistakes or you have something bad to say about this guide, feel free because I want to improve mistakes.
Don't downvote without telling me reason, please.
If I find your comment important or useful, I will list you under Thank You section.
If you like
Mordekaiser and want to see my guide to him: Detailed Guide to Mordekaiser by Horvat4
Have fun and a nice day!
Feel free to add me. I'm playing on EU North/East under name Horvat4.
-Horvat4
Come here friend! :)

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