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Hecarim Build Guide by alphakretin

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author alphakretin

Devastating charge=devastating ganks

alphakretin Last updated on April 24, 2012
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Ability Sequence

1
4
5
8
10
Ability Key Q
2
7
12
15
17
Ability Key W
3
9
13
14
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 15

 
 
 
 
 
4/
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 15

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Guide Top

Introduction

I find that Hecarim is not at is full potential unless jungling. With his devastating charge and onsluaght of shadows he can throw the other team right into his causing your team to get real fed.


Guide Top

Runes

I get these marks and glyphs to maximize his early damage. The seals are for ganking mid against an AP champion, and the Glyphs are so you can maximize your damage with devastsiting charge because it deals damage based on the distance traveled.


Guide Top

Masteries

I get these masteries to keep up sustain and deal tons of damage.


Guide Top

Summoner Spells

I get smite to clear out camps quicker and i get flash because Hecarim's devastating charge already acts as a ghost(however ghost is a viable option).


Guide Top

Jungle pattern

Start at Wolves and get a pull at blue(remembering to smite the golem). head over to the wraiths and clear them out. next take down golems. at this point you should be level 3 so turn on devestating charge and attack the lizard elder right as it is about to end. if you ever can remember to counter-jungle, it will often give the upper hand if an oppposing jungler can't get the red or blue buff because you took it. when you reach level 9 or so get one player from bot and take out dragon smiting for the last hit so you get the etra gold and experience.


Guide Top

Farming

When ever farming as Hecarim remember to always have the rampage cooldown reduction at full stacks allowing you to quicly take out waves of enemies. when you get low on health you can use your spirit of dread to heal yourself for a little bit of health.


Guide Top

Escaping

Hecarim is very good at escaping especially with the movement speed quintessences and the boots of swiftness. if he uses devastating charge while being chased there are very few champions that can chase him and kill him