General Guide by DEWO

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| Health | 3411 |
| Health Regen | 63.3 |
| Mana | 1016 |
| Mana Regen | 17.7 |
| Armor | 217.6 |
| Magic Resist | 170.56 |
| Dodge | 6.75 |
| Tenacity | 0 |
| Movement Speed | 435 |
| Gold Bonus | 0 |
| Attack Damage | 303.66 |
| Attack Speed | 1.003 |
| Crit Chance | 25%S |
| Crit Damage | 50% |
| Ability Power | 0 |
| Life Steal | 20% |
| Spell Vamp | 0 |
| Armor Penetration | 11.52 |
| Magic Penetration | 0 |
| Cooldown Reduction | 20% |
Recommended Runes
Ability Sequence
Mastery Tree Is Outdated
WARNING: These masteries are still using the old tree and have not been updated to the new tree by the guide author. As such, they will be different than the masteries you see in-game.
Masteries
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| Health | 2810 |
| Health Regen | 14.65 |
| Mana | 885 |
| Mana Regen | 25.31 |
| Armor | 151 |
| Magic Resist | 60 |
| Dodge | 6.75 |
| Tenacity | 0 |
| Movement Speed | 395 |
| Gold Bonus | 0 |
| Attack Damage | 426 |
| Attack Speed | 129.009 |
| Crit Chance | 65%S |
| Crit Damage | 50% |
| Ability Power | 0 |
| Life Steal | 22% |
| Spell Vamp | 0 |
| Armor Penetration | 64.2 |
| Magic Penetration | 0 |
| Cooldown Reduction | 10% |
Recommended Runes
Ability Sequence
Mastery Tree Is Outdated
WARNING: These masteries are still using the old tree and have not been updated to the new tree by the guide author. As such, they will be different than the masteries you see in-game.
Masteries
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| Health | 3001 |
| Health Regen | 14.4 |
| Mana | 909 |
| Mana Regen | 10.3 |
| Armor | 76.5 |
| Magic Resist | 30 |
| Dodge | 0 |
| Tenacity | 0 |
| Movement Speed | 415 |
| Gold Bonus | 0 |
| Attack Damage | 377.2 |
| Attack Speed | 56.675 |
| Crit Chance | 58.78%S |
| Crit Damage | 50% |
| Ability Power | 0 |
| Life Steal | 32% |
| Spell Vamp | 0 |
| Armor Penetration | 19.2 |
| Magic Penetration | 0 |
| Cooldown Reduction | 20% |
Recommended Runes
Ability Sequence
Mastery Tree Is Outdated
WARNING: These masteries are still using the old tree and have not been updated to the new tree by the guide author. As such, they will be different than the masteries you see in-game.
Masteries
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| Health | 2248 |
| Health Regen | 14.4 |
| Mana | 1060 |
| Mana Regen | 29.8 |
| Armor | 125 |
| Magic Resist | 30 |
| Dodge | 0 |
| Tenacity | 0 |
| Movement Speed | 410 |
| Gold Bonus | 0 |
| Attack Damage | 105.66 |
| Attack Speed | 0.77 |
| Crit Chance | 0%S |
| Crit Damage | 0% |
| Ability Power | 593.59 |
| Life Steal | 0% |
| Spell Vamp | 32 |
| Armor Penetration | 0 |
| Magic Penetration | 22.83 |
| Cooldown Reduction | 20% |
Recommended Runes
Ability Sequence
Mastery Tree Is Outdated
WARNING: These masteries are still using the old tree and have not been updated to the new tree by the guide author. As such, they will be different than the masteries you see in-game.
Masteries
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| Health | 3260 |
| Health Regen | 20.5 |
| Mana | 1145 |
| Mana Regen | 14.1 |
| Armor | 80 |
| Magic Resist | 161.8 |
| Dodge | 6.75 |
| Tenacity | 0 |
| Movement Speed | 415 |
| Gold Bonus | 0 |
| Attack Damage | 409.8 |
| Attack Speed | 50.975 |
| Crit Chance | 55%S |
| Crit Damage | 50% |
| Ability Power | 0 |
| Life Steal | 22% |
| Spell Vamp | 0 |
| Armor Penetration | 19.2 |
| Magic Penetration | 0 |
| Cooldown Reduction | 15% |
Recommended Runes
Ability Sequence
Mastery Tree Is Outdated
WARNING: These masteries are still using the old tree and have not been updated to the new tree by the guide author. As such, they will be different than the masteries you see in-game.
Masteries
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| Health | 3195 |
| Health Regen | 20.2 |
| Mana | 0 |
| Mana Regen | 0 |
| Armor | 153.6 |
| Magic Resist | 52.5 |
| Dodge | 6.75 |
| Tenacity | 0 |
| Movement Speed | 415 |
| Gold Bonus | 0 |
| Attack Damage | 443.92 |
| Attack Speed | 0.965 |
| Crit Chance | 15%S |
| Crit Damage | 0% |
| Ability Power | 0 |
| Life Steal | 44% |
| Spell Vamp | 0 |
| Armor Penetration | 49.2 |
| Magic Penetration | 0 |
| Cooldown Reduction | 42.47% |
Recommended Runes
Ability Sequence
Mastery Tree Is Outdated
WARNING: These masteries are still using the old tree and have not been updated to the new tree by the guide author. As such, they will be different than the masteries you see in-game.
Masteries
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| Health | 2619 |
| Health Regen | 22.55 |
| Mana | 2532 |
| Mana Regen | 31.55 |
| Armor | 152.69 |
| Magic Resist | 87.06 |
| Dodge | 0 |
| Tenacity | 0 |
| Movement Speed | 405 |
| Gold Bonus | 0 |
| Attack Damage | 117.4 |
| Attack Speed | 0.945 |
| Crit Chance | 0%S |
| Crit Damage | 0% |
| Ability Power | 450 |
| Life Steal | 0% |
| Spell Vamp | 0 |
| Armor Penetration | 0 |
| Magic Penetration | 22.83 |
| Cooldown Reduction | 0% |
Recommended Runes
Ability Sequence
Mastery Tree Is Outdated
WARNING: These masteries are still using the old tree and have not been updated to the new tree by the guide author. As such, they will be different than the masteries you see in-game.
Masteries
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| Health | 3149 |
| Health Regen | 62.55 |
| Mana | 1378 |
| Mana Regen | 14.55 |
| Armor | 322.69 |
| Magic Resist | 263.06 |
| Dodge | 0 |
| Tenacity | 35 |
| Movement Speed | 405 |
| Gold Bonus | 0 |
| Attack Damage | 117.4 |
| Attack Speed | 0.945 |
| Crit Chance | 0%S |
| Crit Damage | 0% |
| Ability Power | 70 |
| Life Steal | 0% |
| Spell Vamp | 0 |
| Armor Penetration | 0 |
| Magic Penetration | 7.83 |
| Cooldown Reduction | 0% |
Recommended Runes
Ability Sequence
Mastery Tree Is Outdated
WARNING: These masteries are still using the old tree and have not been updated to the new tree by the guide author. As such, they will be different than the masteries you see in-game.
Masteries
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| Health | 2920 |
| Health Regen | 19.6 |
| Mana | 2745 |
| Mana Regen | 21.1 |
| Armor | 163 |
| Magic Resist | 52.5 |
| Dodge | 6.75 |
| Tenacity | 0 |
| Movement Speed | 410 |
| Gold Bonus | 0 |
| Attack Damage | 274 |
| Attack Speed | 68.938 |
| Crit Chance | 45%S |
| Crit Damage | 50% |
| Ability Power | 55 |
| Life Steal | 20% |
| Spell Vamp | 0 |
| Armor Penetration | 19.2 |
| Magic Penetration | 0 |
| Cooldown Reduction | 47.47% |
Recommended Runes
Ability Sequence
Mastery Tree Is Outdated
WARNING: These masteries are still using the old tree and have not been updated to the new tree by the guide author. As such, they will be different than the masteries you see in-game.
Masteries
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| Health | 1740 |
| Health Regen | 15.4 |
| Mana | 3322 |
| Mana Regen | 44.3 |
| Armor | 74 |
| Magic Resist | 30 |
| Dodge | 0 |
| Tenacity | 0 |
| Movement Speed | 405 |
| Gold Bonus | 0 |
| Attack Damage | 100.7 |
| Attack Speed | 0.849 |
| Crit Chance | 0%S |
| Crit Damage | 0% |
| Ability Power | 448.59 |
| Life Steal | 0% |
| Spell Vamp | 0 |
| Armor Penetration | 0 |
| Magic Penetration | 22.83 |
| Cooldown Reduction | 0% |
Recommended Runes
Ability Sequence
Mastery Tree Is Outdated
WARNING: These masteries are still using the old tree and have not been updated to the new tree by the guide author. As such, they will be different than the masteries you see in-game.
Masteries
This image is a great artwork of Apotheosis. Thank you for doing this.
Welcome to vol. 2 of my ideas on champions.
You can always find my full guides under that link:
DEWO's Profile
This time i will leave some spots open for your suggestion about what champ should i try out and what champ would you like me to review here.
LEAVE A COMMENT IF YOU ARE INTERESTED IN GETTING OTHER CHAMPIONS REWIEVED HERE!
He used to be the worst champion i've played.
But as i am a stubborn *****, and i like challenges I decided to try learning him no matter what.
Investment of 6300 IP Points was painfull in the begining but now i think i could help ppl accualy play this champion and show them that he is not so bad at all!
RULE NO. 1
DO NOT, and i mean it, DO NOT go AP or hybrid.
You might say but he scales nicely and has low cd's and so on. Well that is true but still you will loose viability after you shoot your rockets... beeing rather annoying fly not a real threat. go AD.
ITEMS
CORE
and tbh... you are done... Later on is just advancing that build finaly ending with:
AD, AD, AD. It all that matters here.
Why?
Gatling Gun.
You will not believe what you can do to your enemy just shooting him with
Gatling Gun and slowing with Phage. In perfect situation you should trigger
Gatling Gun activated when your
Phage procs.
in early game, focus TOTALY on last hitting with your basic attack minions. You need those Boots of Swiftnes and
Phage realy ASAP. The standalone
Vampiric Scepter will help you get this red buff as frequently as possible to be undependant on
Phage proc.
mid/late game, try positioning yourself so you will use
Gatling Gun on as meny champions as you can. Use
Phosphorus Bomb as last hitter or to reveal those pesky stealhters or to totaly screw up akali :).
If you face a heavy carry team, try to place your
Phosphorus Bomb on as many of them as possible in start of the teamfight to minimise the damage they do.
Between fights try to always have "big one" from your
Missile Barrage ready. This is a pretty tool for last hitting a fleeing enemies. In bigger teamfights spam your
Missile Barrage when you can after you enable your
Gatling Gun and aquired your basic atack target. DO NOT try to fly over enemies in teamfights with
Valkyrie to make your damage higher. Use it to escape or chase. Use is as a dps tool only in 1v1 situations.
When completing your items try focusing on those AD items 1st, with special priority on
B. F. Sword.
Try to get both Blue/Red buffs as frequently as possible from the time you get your
Vampiric Scepter.
Trundle is kinda specific champion. He is quite situational. For long time i didnt even have any idea for him. So far best results are those when i played him a DPS-Tank mode.
You can go offensive early game when he is quite powerfull and than go bulky when your dps is not as effective.
Your job will be mainly supporting and assuring the kills while getting kills yourself from time to time.
It still needs alot of testin coz i am not satisfied with it fully. Its just the idea that gave me best results so far.
ITEMS
CORE
or
Ok i highly suggest on starting with
You should get
If you want to be a bit more tanky ingame you should get either
In most situations i go with +3 anyway for this insane mobility.
Your next item should be
I like to Jungle a bit by this time since mana is constantly a resource that is on the low side. That is why i like to get a
We got
If you are still doing good and you can focus a bit more on your damage side, you can get
If you already got
Last item should also be a tanky item in my opinion. Most situations i get
Good choices are also:
INCOMING SOON
INCOMING SOON
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