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Diana Build Guide by

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.



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League of Legends Build Guide Author

Diana: Defying the Odds

Last updated on March 6, 2015
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Ability Sequence

1
3
5
7
9
Ability Key Q
2
8
10
11
13
Ability Key W
4
14
15
17
18
Ability Key E
6
12
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Legendary Guardian
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
Intelligence
 
 
 
 
 
 
Wanderer
 
 

Utility: 9



Threats to Diana with this build

Threat
Low
High
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Threat Champion Notes
2
Veigar
2
Anivia
2
Katarina
2
Nidalee
Guide Top

Introduction

Hello All, this is my first build here. I main Diana and have a lot of luck with her this season. My current win rate with her is OVER 90%. I'm here to share my build, theories and ideas with what I believe to be the the highest single target AP burst in the game. Leblanc may be the only person to hold a candle to it.


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Pros / Cons

Pros:

    Stupidly high single target burst.

    Incredible Mobility.

    Strong mid/late game.

    Ultra fast wave clear.

    No existing hard counters. There are people who giver her a hard time, but no one counter her kit.

    Very Nice CC mechanic.

Cons
    When you go into a fight there is no going out. You're an all in champion. If you're lucky you'll have a minion you can ult to if you didn't use both instances of it.

    Weak early game. If you're against heavy poke pre-6 it can be a challenge.

    Very ult reliant.

    If you miss your Q your almost useless.

    Q is easy to dodge.


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Runes

Many people are curious as to why I run AS runes on Diana. Her passive. Late game every third AA can cleave from 400-600 damage. Yes, Cleave. Her passive also gives her a 20% AS boost, add a Nashors on top of that and halfway through your combo you get a passive burst.

I have run many different setups, and I admit that skimping on MR runes is a bit risky, but this one has worked the best for me.


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Skill Sequence

When playing as Diana your Q placement makes or breaks you. When you're planning on doing a full combo Throw your q and ult at the same time. If there are no minions in your way use your W. The shield soaks up tons of damage. If the person is running use your E first and either wait for them to flash if it's up or ult again. The beauty of Diana is that A flash is nothing for her. Make sure to pay attention to if it's on CD or not.

A combo that you can use to bring down a hp bar a little is hitting them with your Q then ulting with your W and them running away. Effectively your ult never goes on CD and you can just use your Q again and then finish them.