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Diana Build Guide by

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.



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League of Legends Build Guide Author

Diana jungle Devourer style

Last updated on March 8, 2015
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Ability Sequence

2
3
5
7
9
Ability Key Q
1
8
10
12
13
Ability Key W
4
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 25

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Legendary Guardian
 
 

Defense: 5

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
Intelligence
 
 
 
 
 
 
Wanderer
 
 

Utility: 0


Short version of how to do Diana

Early game you got a good clearspeed, altho not the best ganking potential. Do a full clear of your jungle and you'll ding level 4 on crugs. Level 4 you put a point in your E recall, buys one pink and one green ward and 5 health potions.

Place your wards in riverbush and then gank mid, in your first gank the goal is to burn enemy flash. You need to hit level 6 as fast as possible, see yourself as a glorified AP Rengar, your first level 6 gank should be a kill.

2nd bluebuff is yours, Diana got a big mana consumption especially when your using your shield in early clears. 3rd and beyond should you give to your midlaner, provided that he's not a feeder. Dianas dragon controll is quite good, her Q-R-smite does alot of damage making bursting dragon possible.

You'll have a notable dip in power when you finish your jungle item until you finish Nashor's Tooth. This is because you're building attack speed and stacking your Devourer. This in itself may not be a bad thing, after all you're not the one killing people at this point. Your goal sould be to get your laners ahed and kills.

After finishing Nashor's Tooth you'll have a good powerspike. The most notable powerspike I notice is when i finish Lich Bane after Nashor's Tooth and that is the point when you start taking kills, you're now a 3rd carry on your team. You should now contest the enemy bluebuff, wolves, raptors and redbuff. And you should when ever possible farm the same camps on your side stacking your Devourer.

One thing that may slip someones mind is that Diana's damage thru this build is that your damage comes from basic attacks. You should use your Q and R to stick to a target, E to hold them in place and W to shield of any damage. If you hit your Q your R has no cooldown so just repeat what you just did and you'll be surprised how much damage you'll actually do.