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Diana Build Guide by CraizZer

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League of Legends Build Guide Author CraizZer

Diana Jungle Guide S6

CraizZer Last updated on July 8, 2016
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Ability Sequence

1
3
5
7
8
Ability Key Q
2
9
10
12
13
Ability Key W
4
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

Fury
 
 
5/
Sorcery
 
 
 
 
 
 
 
 
Vampirism
 
 
5/
Natural Talent
 
 
 
 
 
Bounty Hunter
1/
Oppressor
 
 
 
 
 
Battering Blows
 
 
Piercing Thoughts
 
 
 
 

Ferocity: 12

Wanderer
 
 
Savagery
 
 
 
 
 
 
 
 
Merciless
 
 
Meditation
 
 
 
 
 
Bandit
Dangerous Game
 
 
 
 
 
Precision
 
 
Intelligence
 
 
 
 

Cunning: 0

Recovery
 
 
5/
Unyielding
 
 
 
 
 
Explorer
1/
Tough Skin
 
 
 
 
 
Runic Armor
 
 
5/
Veteran's Scars
 
 
 
 
 
1/
Insight
Perseverance
 
 
 
 
 
5/
Swiftness
 
 
Legendary Guardian
 
 
 
 

Resolve: 18


Creeping / Jungling

You always start on the botlane with this build.

The right Jungle start.

You clear on Botlane the Krugs/Gromp (Smite!) and go to the Crimson Raptor/Wolves.
Than you have Smite ready and you can kill the Red-/Bluebuff.
You have ~650/700 Gold, go back and buy "Stalker's Blade" and a "Health Potion".
You go back into the Jungle make the Rift Scuttler on Drake and clear your Jungle camps.
On level 6 you gank.