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Diana Build Guide by Soulreaper313

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Soulreaper313

Diana, Nelf in the Jungle [Jungle AP Guide]

Soulreaper313 Last updated on August 11, 2012
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Ability Sequence

2
5
7
8
10
Ability Key Q
1
3
9
12
13
Ability Key W
4
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
4/
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
4/
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Guide Top

Introduction


So this is my First Guide. But i have been having good luck with Diana after getting her day1 with this build in the Jungle. and i noticed there isnt much good Guides to look at so ima give a Quick one to help ppl get started. :)
*(plan to add to this later, just late now and learning her lol)


Guide Top

Items

Only item i would change is Frozen Heartif its not needed or someone else has it and Rod of ages.i have replaced FH with Guardian Angel or Thornmailb4 and RoA with Lich Bane or Nashor's Tooth . Some ppl even like Malady though i haven't tried it lol they seem to work great also. There are always other items that might work better with the team set up you have or the team your facing. you might even change your boots from time to time.


Guide Top

Skill Sequence

When it comes to skills put two points into Pale Cascadeearly for faster and easier Jungle clears. after that you want to max Crescent Strike first but do put one point into Moonfall for ganks (at 4 i do it) and max your Ulti when ever you can. i dont put any other points into Moonfall till i max my other skills late game.


Guide Top

Pros / Cons

Pros]:
Good Burst
Good Mobility
Fast Jungle Clears
Somewhat Durable
Strong Late Game.
Good AoE for team fights.

Cons:
No Great Escape
Fail to land Crescent Strike and fail the gank most the time.
Can be focused down and a Silence sucks


Guide Top

Creeping / Jungling

Wolves (get a hand from a group member for some starting damage)> Blue (leash)> Wrathes> Golems> Red. after that just keep doing your route. pop out for ganks when needed or whent hey are way over extended. (best after lvl 6 but low as 4 has worked for me in the past) She clears very fast.


Guide Top

Team Work

In a team fight its your job to seek and Nuke their AD Carry or other high threat Champs. open with CS (being sure to hit as many Champs as you can) pop PC, then LR to the target and nuke them down. if needed use MF to keep them from running and then hit them again with CS and LR to them if needed. just dont chase them to far to miss and kill and let your team die lol :P. you can do alot to help in a team fight with good AoE and good mobility and some control with MF.