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Diana Build Guide by Madreds

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Madreds

Diana, The assasin at Mid

Madreds Last updated on March 2, 2013
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Ability Sequence

1
3
5
7
9
Ability Key Q
2
8
10
13
15
Ability Key W
4
12
14
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 9


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Introduction

Hello! This is my First guide on Mobafire so I don't think it will be perfect but i hope this is good enough for you guys who bought Diana recently and want to try her out!


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Ability Ranking

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

This is the usual ability ranking for Diana, Maxing R>Q>W>E But, if ur having really REALLY hard time at lane you may try get 2-3 points on your


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Items

The build up is "basic" build but you can change it by taking more damage like changing Guardian Angel to Void Staff or go more Tankier changing Zhonya's Hourglass to Rylai's Crystal Scepter


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Spells

Q Crescent Strike
Diana unleashes a bolt of lunar energy, dealing magic damage in an arc. Crescent Strike afflicts enemies struck with Moonlight, revealing them for 3 seconds.

  • Poke,farm,harass ability, max first
W Pale Cascade
Diana creates three orbiting spheres that last up to 4 seconds and detonate on contact, dealing magic damage to all nearby enemies. She also gains a temporary shield that absorbs damage. This shield is refreshed if all three spheres detonate.
  • this is your' shield/sustain absorbion, use always before trading
E Moonfall
Diana draws in all nearby enemies and slows them for 2 seconds.
  • This is you'r only CC ability, great at teamfights for aoe dmg like Leona 's Solar Flare, fully utility spell.
R Lunar Rush
Diana becomes the living embodiment of the vengeful moon, teleporting to an enemy and dealing magic damage.
Lunar Rush has no cooldown when used to teleport to an enemy afflicted with Moonlight, and will consume all active Moonlight debuffs.
  • This ult is just like Akali's Shadow Dance but it has no CD with Q
  • Use the cooldown going part if you know you will get the kill.


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Jungling

Jungling diana is IF you need more Ap dmg, or you dont have enough burst or no assassins what are really good especailly mid/lategame when they can get ad carry easily in seconds Example Talon or Akali or even few wierder champs like Kassadin Ahri or even Rengar with his ult and amazing burst damage


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Pros / Cons

PROS

  • Strong shield
  • Not many counterpicks
  • Can't be fully shutted down like Amumu
  • Molility And Safeness with R and E

CONS
  • Melee (easy harass)
  • Sustain laners make you feel really bad
  • EXPLODES if you go in first in team fights (Squishy)


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Farming

This is one of the weaknesses of diana cause shes melee and has fairly big mana costs at the start, if you can you can get you'r wraiths just using Crescent Strike and Pale Cascade with 3 auto attacks so you can farm without taking any harass from enemy mid lane champion who is usually ranged.


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THANK YOU

Thank you for reading this short guide for Diana The most broken champion in my opinion in league at the moment!