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This is my first build on site so please let me know what you think. With that being said lets do dis!
For runes i like to take
Greater Mark of Ability Power
Greater Seal of Armor
Greater Glyph of Attack Speed
Greater Quintessence of Ability Power
I take 9 Greater Seal of Resilience for the early game Armour in the jungle allowing you to not die.
Greater Mark of Potency is kinda a duh reason but it helps with damage.
Greater Glyph of Alacrity help proc her passive dealing AOE damage to creep in jungle or when holding those lanes for team players that need to b.
Greater Quintessence of Potency is also for damage and helps i don't see any other rune that could be good here.
getting boots 1 helps you get through the jungle a little faster early game but could be replaced with others of you preference, 3 health pots are a needed though.
i like to rush the Crystal scepter but some times its better to get around that map faster BUT i always get a blasting wand before i back the first time from jungle,i get sorcerers shoes for the little extra damage, and the Grail gives you just about every little needed thing for Diana.
i prefer to get the Lich bane before death cap for the combo of it and her ult.
and for the last item its kinda in the air and depends on how the other team is built/doing.
4 choices really. smite you should always take. then either ignite or flash(can be replaced with ghost)
Responces to questions/comments.
here i will try to answer anything left in the comment area. please feel free to let me know what you think.