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Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Moonsilver Blade (PASSIVE)
Diana Passive Ability
Introduction
Crescent Strike
Crescent Strike is a skill-shot nuke. Dealing very high damage late game and refreshing your R if they have been revealed by 'Moonlight'
**Max this first for damage output.
Pale Cascade
Pale cascade is a shield that hits any units in your immediate vicinity. When all 3 bulbs are gone you get a shield on top of that. This is Great for doing tower dives.
Q,R,E,W Imo.
Moonfall
Moonfall is a pull and slow that is casted in a radius around Diana. THis is great for after Ult, pull them to you.
**Don't lvl this ability until lvl 5 and dont lvl again until 14.
Lunar Rush
It refreshes if the target is afflicted with Moonlight. You can basically get a squishy to about half health after using your combo Q-R-W-E-Passive. I can not emphasise more on why you HAVE to land your Crescent Strike before hand. t=The 2nd Lunar Rush can secure a kill, or escape a situation. Escape by hitting a cresent strike over a wall in the jungle and ult monster if out of flash.
Crescent Strike is a skill-shot nuke. Dealing very high damage late game and refreshing your R if they have been revealed by 'Moonlight'
**Max this first for damage output.
Pale Cascade
Pale cascade is a shield that hits any units in your immediate vicinity. When all 3 bulbs are gone you get a shield on top of that. This is Great for doing tower dives.
Q,R,E,W Imo.
Moonfall
Moonfall is a pull and slow that is casted in a radius around Diana. THis is great for after Ult, pull them to you.
**Don't lvl this ability until lvl 5 and dont lvl again until 14.
Lunar Rush
It refreshes if the target is afflicted with Moonlight. You can basically get a squishy to about half health after using your combo Q-R-W-E-Passive. I can not emphasise more on why you HAVE to land your Crescent Strike before hand. t=The 2nd Lunar Rush can secure a kill, or escape a situation. Escape by hitting a cresent strike over a wall in the jungle and ult monster if out of flash.
Diana is a great farmer with her hard cc combined with her passive. Diana's passive gives a cleaving strike at every 3rd strike, and provides 20% attack speed (I don't understand thy they didn't just add 20% attack speed to base, if you know why let me know in the comments). Diana's Q allows a good poke and a method of farming in one.
Diana is one of the best junglers with hard Cc and great ganking ability. When I do jungle I Usually go w first than go back to Ability sequence. Don't lvl E until lvl 5 for lvl 6 ganks. Diana is one of the best junglers with hard Cc and great ganking ability. She has the ability to Cresent strike over walls, illumination the enemy so she can Ult them. This not only gives a surprise to the enemy but it also refreshes the CD on your ult. Giving the ability to ult a minion or the enemy. Either to escape or further pursue the enemy. Make sure to start with Blue.
I spend much time making this guide and i would appreciate a vote up.
Didnt do Mastery commentary and runes. Well because it is self exclamatory. If I missed anything or got something wrong please let me know in comments and I will update ASAP.
Have fun!!!
''The sun does not reveal truth. Its light only burns and blinds.''
-- Diana
Didnt do Mastery commentary and runes. Well because it is self exclamatory. If I missed anything or got something wrong please let me know in comments and I will update ASAP.
Have fun!!!
''The sun does not reveal truth. Its light only burns and blinds.''
-- Diana
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