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Diana Build Guide by xRuLeZz

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author xRuLeZz

Diana- the REAL Jungler

xRuLeZz Last updated on August 9, 2012
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Ability Sequence

1
3
5
7
9
Ability Key Q
2
8
10
12
13
Ability Key W
4
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 0

 
 
 
 
 
4/
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
1/
Juggernaut
 
 

Defense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 9


Table of Contents
Guide Top

Summoner Spells

take flash and smite.
The flash is for mobility and a ways to escape bring ganked (seeing as Diana's only cc is her E, which actually DRAWS enemies towards her).
Smite is something that every jungler needs,someone who doesnt use smite you cant possible call him a jungler.
Other possible spells would be exhaust instead of flash (To lock down a high priority target so they cant do anything while u finish them off), or ghost instead of flash (to chase or escape).
I dont really like ghost because it wont help you when the only chance to escape will be to jump over a wall. ;)


Guide Top

Pros / Cons

Pros:
Very high damage
Hard to chase down
Easy to chase enemies

Cons:
Easily cc locked