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Diana Build Guide by

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.



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League of Legends Build Guide Author

Diana - The White Night's Assassin.

Last updated on October 10, 2013
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Ability Sequence

1
4
5
7
9
Ability Key Q
2
8
10
12
13
Ability Key W
3
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 0


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Runes

If you want to go Ham, you can change your runes confronting the enemy power,-

If there is maximum 1 ad or no ad champ in enemy(runes as followed):
Q = Ap
M = Ap-penetration
S = Mr
G = Ap

If you want go Ham on a full Ad team:
Q = Ap
M = Ap-penetration
S = Armor
G = Ap


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Spells

Shield is op, when you combine it with your barrier while diving or being dived or just generally in combat, it will scare your opponent(s).


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Ranked Play

If you follow the build, you only will lose if you get camped or miss your q's awfully.

After getting 2 D-rings & some pots, you trade like this; Q + R + Shield open + E to slow + some AA to make sure shield hits fully + Retreat.

This trade will allow you to hit 1/3 of the enemy while giving no chances of being hitten cuz of the shield, incase you get ganked you still got barrier & can run out or flash.

You also can watch the junglers movements trough out the whole early game to make your moves, You even try hard by memoryzing the used skillshots of the enemy.

To add a little spiceness in the trade you can also count your attacks by the animation & q + 3 AA + R + shield + AA + E + R to hit alot & make them flash, so you can wait on your cds.


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Pros / Cons

Pros: Extremely usefull to win lane early.
>> Roam ability
>> Counterjungle ability
>> steamrolling in general if all goes good.
Cons: You get so powerfull that they will use ults & go ham on you with 3-5 people in fights so use your zhonya well.
>> getting camped early game
>> if not able to get kills, need to farm hardcore.
>> Mana pots necessarly!


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Team Work

With this build, the only thing you need is your teams cc. Your q will hit trough 1-4 people if usen correctly, while you R- in; open shield & if necessary barrier, use e to slow & zhonya.


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Farming

Diana is the fastest clearers in early,mid & lategame. Q the whole camp, R the big monster- if necesarry use shield & AA will deal with the rest.