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Darius Build Guide by Blood For Noxus

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Blood For Noxus

Disrespectius - Guide to #1 SOLOQ Darius

Blood For Noxus Last updated on December 28, 2013
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Ability Sequence

1
3
5
7
9
Ability Key Q
2
8
10
12
13
Ability Key W
4
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Legendary Guardian
 
 

Defense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
Intelligence
 
 
 
 
 
 
Wanderer
 
 

Utility: 0


Guide Top

Introduction




If you're looking to humiliate your opononents, disrespect at the fullest and win games at the same time, you've come to the right guide.

When we enter a solo q game with the intention to win, we also have this deep desire to make people feel miserable. Remember that Riven in that game that you couldn't beat? From now on, we will not just beat that riven, but also stomp her bunny butt deep into the ground and spit on her.

This guide is not a guide on how to flame, not a guide on how to troll, but a guide on how to DISRESPECT and WIN.


Guide Top

Pros /Cons

+Snowbally
+Disrespectfull
+Feeling of accomplishment
+Reliable
+Can carry a team
+Works even better at lower elo's!

There are no cons to occultius.


Guide Top

Runes, masteries, ability sequence and summoner Spells.

RUNES



Runes

Greater Mark of Attack Damage
9

Greater Seal of Armor
9

Greater Glyph of Magic Resist
9

Greater Quintessence of Attack Damage
3

These runes should be used at all times, unless you're up against an full AD team, then you could swap out the MR glyphs for CDR glyphs.

MASTERIES



Masteries
1/5
4/1
3/5
1/1
2/5
2/1
1/1
3/5
1/1
3/1
3/5
1/1
1/1
3/
1/

The 9-21-0 mastery page layout is something you should always go for, since that is what this occult build abuses. You will become an unkillable monster very fast as the game progresses while maintaining destructive power.

ABILITY SEQUENCE



Pretty standard, there's never a reason to max W or E over Q. Q is where most of your damage comes from early game, and as the game progresses your W will hit harder. Only late in the game the passive from E comes in really handy. Always level up R when possible.

SUMMONER SPELLS





Always take flash for escaping but also securing a kill. Ignite is too strong in combination with Darius' passive to swap with anything else.

Is also a viable option, but flash just has more outplay potential.


Guide Top

Build of the Occult

Item Sequence











Boots of Speed
300

Sword of the Occult
1400

Mercury's Treads
1100

Randuin's Omen
2900

Guardian Angel
2400

Maw of Malmortius
3250

Thornmail
2350

We start out with Doran's shield and a health potion for good sustain in lane, so we can farm safely and win trades more easily. Our goal is to rush that occult as fast as possible. And then when we return with 1369 gold...


This baby will be in our inventory. Now you might think '' Why would anyone rush such a high risk item?''. It's all about Disrespect. You MUST see your oposing team, no matter who or what it be, as trash. Once you do so, things get so much easier. You start farming them up as if theyre minnions. This item is an item that only helps you forward. Remember the time you went 3-0 in lane, and it didn't seem worth the effort killing the enemy laner again? Now it is. As long as your occult isn't fully stacked, you get a static gold value of atleast 180 gold per assist or 360 per kill. So a shutdown practically sets you up 860 gold which is makes you snowball that much more.

After that key item, get mercury threads and randuins omen for early-mid tankyness to maintain any stacks you've gained so far. Then you could opt to go for an hexdrinker, but I generally get the right after that, because it synergizes so so well with your occult and makes you practically unkillable into the mid-late game.

After that get the maw of malmortius for extra tankyness and attack power, with an thornmail to shut the enemy adc down.


Guide Top

Strategy

EARLY GAME



Early game you should focus on farming to get the occult asap and start dominating your lane. If your oponent makes a remark about your occult you just respond that hes part of your farming plan. Don't ever forget to spamm your laugh between minnion kills.


MID GAME


By now you should easily have attained some stacks onto your occult and some tankiness from a giants belt and merc threads atleast. Either stay in your lane and farm up some more stacks from the enemy toplane + jungler, or roam around and farm everyone. Again, do not forget to spamm laugh.


LATE GAME


Congratulations, right now you have 20 stacks. 340 AD, 310 AR, 215 MR, 437 MS and 3.2k HP. You can practically 1v5 the enemy team. Spamm laugh as you enter their base, 1v5 them and win the game. Post match just tell ggwp i farmed u and leave.


Guide Top

Results

You should be starting to perceive your league client somewhat like this.