Maokai Build Guide by Teyso
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| Health | 3866.8 |
| Health Regen | 22.55 |
| Mana | 1728 |
| Mana Regen | 46.55 |
| Armor | 302.69 |
| Magic Resist | 234.3 |
| Dodge | 0 |
| Tenacity | 35 |
| Movement Speed | 405 |
| Gold Bonus | 4 |
| Attack Damage | 117.4 |
| Attack Speed | 0.945 |
| Crit Chance | 0%S |
| Crit Damage | 0% |
| Ability Power | 265 |
| Life Steal | 0% |
| Spell Vamp | 0 |
| Armor Penetration | 0 |
| Magic Penetration | 7.83 |
| Cooldown Reduction | 40% |
Recommended Runes
Ability Sequence

1
4
7
10
13

2
9
15
17
18

3
5
8
12
14

6
11
16

Masteries
This is continued from my guide about all things Maokai.For ability explanations and other detailed information, look at the other guide. These two parts of my guide have been separated out for two reasons:
-
1) The original guide was forced into the Dominion Category (for programming reasons) on Mobafire when it is in fact a champion guide.
2) The original guide was WAAAAAAAAAAAAAAAAAAAAAAAY too long. This should make them both more readable.
This is different from the one in the main guide, the spells are rated specifically for Dominion.

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SPACE |
I. Viability: (2/5) II. Uses: Track the enemy in the fog-of-war. Spot incoming Ganks or hidden Defenders. III. Comments: I find that other spells benefit Maokai more in Dominion. |

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SPACE |
I. Viability: (1/5) II. Uses: Mana sustain. III. Comments: If you think you need sustain, get a |









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SPACE |
I. Viability: (1/5) II. Uses: Kills Minions. III. Comments: Only really useful on promoted minions or against a champion that uses pets. I would not take this in Dominion. |

tl;dr
Maokai's Best summoner spells are:
Defender:
| Item Sequence | |||||||||||||||
Odyn's Veil 2610 |
Randuin's Omen 3100 |
Giant's Belt 1000 |
Athene's Unholy Grail 2600 |
Wooglet's Witchcap 3500 |
Blackfire Torch 3950 |
||||||||||
The idea of the build is to be deceptively tanky. Get a
Get
Build Chain Vest and Negatron Cloak now for resistances, these will cost 1440 gold together.
Mercury's Treads will reduce the duration of CC that will be used on you.
Get early
Then you get
Get
Finish

Fighter:
| Item Sequence | |||||||||||||||
Spirit Visage 2200 |
Iceborn Gauntlet 3250 |
Twin Shadows 1900 |
Blackfire Torch 3950 |
Enchantment: Captain 650 |
Runic Bulwark 2950 |
||||||||||
Wait to go back until you can afford
next get a
Then

Pusher:
| Item Sequence | |||||||||||||||
Sorcerer's Shoes 1100 |
Rod of Ages 2800 |
Banner of Command 2360 |
Abyssal Scepter 2560 |
Iceborn Gauntlet 3250 |
Athene's Unholy Grail 2600 |
||||||||||
The pusher is simply a bulky AP. Get items that increase your durability, damage and sustain.
Start with
Your next couple trips to the shop should finish
Get a
Iceborn Gauntlet gives you some ap, mana, armor, and CDR for general stat boosts. Additionally the spellblade passive is AoE, so you can clear minions faster, and slow enemies for teammates if a fight breaks out.
Lastly build mana sustain,
|
space | Abyssal Scepter is good when the enemy team is stacking magic resist. |

|
space | Aegis of the Legion is good for Support Maokai. Other roles: Get this if your team is full of squishies and if nobody else on your team plans to get one. |

|
space | Athene's Unholy Grail is good for Bruiser or AP carry Maokai, but only get if you can't get blue buffs for your mana and cdr. |


|
space | Frozen Heart is for Every Maokai. This item is core, Mana, armor and CDR are much needed for Maokai. |

|
space |
|

|
space | Lich Bane is for AP Maokai, movespeed and bonus nuking damage. If you get this, use your autoattacks between each spell, otherwise it will not be worth the gold you spent on it. |

|
space | Odyn's Veil is for Defender Maokai. Stores magic damage taken and can return it. Similar to your ult, but only affects magic damage. |


|
space | Randuin's Omen gives Armor, Health Regen, and a great passive. The active is perfect for teamfights. Get this if the enemy has a lot of champions who use auto-attacks. |

|
space | Rod of Ages gives Health, Mana, and Ability Power. Get this if you are fed, or if you are bruiser maokai. Great Tanky AP Item. |

Defender:
Playstyle:
Your job is to be as deceptively tanky as possible. Stay in the fog of war, go wherever your opponents are likely to try to capture, stop the capture, drop your ult, then fight them. Use Randuin's Omen at the start of the fight, and Odyn's Veil and your Ult at the end. They will be tricked into thinking they can kill you and take the capture point, while you secretly have an AoE nuke combo ready to shave off up to 835 from their HP. Use Zhonya's Hourglass if you need to prolong the fight even more. All this delaying will do a few things, it will get you a kill or two, and it will give your teammates time to come help.
Summoner Spells:
Ability Order Recommendation:
Max your AoE's first:
Fighter:
Playstyle:
Go to where the fighting is at. Always! Be it defending one of your capture points, or sieging an enemy capture point. You use Garrison and drop your ult on the fight, then jump in and use Randuin's Omen to slow enemies. Use Morello's Evil Tome on whichever enemy is most likely to receive heals. Nuke down the squishy targets first. Kill the enemy, secure the capture point for your team.
Summoner Spells:
Ability Order Recommendation:
Get a few points in Sapling Toss pre-6, then max Arcane Smash and Twisted Advance evenly for more reliable CC in fights (and if one is on cooldown, you will not be screwed for not having a strong spell when you need one).
Pusher:
Playstyle:
Clear creep waves and push down capture points. Use Promote when you want to push harder. try to leave one or two enemy creeps alive while farming so that you can stockpile creeps on your side, then push hard when you have 2 to 3 waves with you.
Summoner Spells:
Ability Order Recommendation:
Level your AoE's evenly, that way you can still deal some damage when one of your leveled abilities is on cooldown.
This concludes the Dominion Section of Everything-Kai. Feel free to leave constructive criticisms. Good luck in the Fields of Justice.
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