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Lee Sin Build Guide by

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.



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League of Legends Build Guide Author

Don't interrupt my Kung Fu!

Last updated on June 15, 2011
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Ability Sequence

1
3
5
7
9
Ability Key Q
4
13
15
17
18
Ability Key W
2
8
10
12
14
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 0

 
 
 
 
 
Strength of Spirit
4/
Evasion
 
 
 
 
 
 
 
 
 
 
4/
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
1/
Tenacity
 
 

Defense: 21

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 9


Guide Top

Introduction

With this entire Tanky Dps Era going on I thought I might help capitalize on that. With this Build you will be wrecking squishes while tanking Damage at the same time. Before you knock me down for using Tiamts check the item section below to see why.


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Runes

I use these sets of runes for decent armor pen, while using flat quints to have a strong early game. Lee Sin, like most junglers, isn't that great in the lane. With flats you will be able to still be able to be in the lane without being completely dominated.


Guide Top

Masteries

I run 0/21/9 on lee sin to just help with his tankyness, and increase the buff time if your team happens to get Baron.

* You should leave Red and Blue to the carries, You are an off tank not a carry!


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Items

Now to explain why I run Tiamats. Lets compare it to another item close to that of the Tiamat.

Tiamat:
+50 damage
+15 Hp5
+5 Mp5

Total: 2070g

B.F. Sword
+45 damage

Total: 1650g

While the stats itself isn't allstar, you will outclass any Ranged carries in your lane that is rushing a B.F. sword. Not to mention the splash Damage will wreck on uncoordinated teams in teamfights, sense you should be able to nosedive and dish out the pain.

Now the rest of the items add a LARGE amount of hit points to synergies with your Atma's while bringing more tankyness to the table.

* While it is at the End feel free to get the Catalyst/Banshees before the Frozen mallet if AP carries are just downing you.


Guide Top

Skill Sequence

I believe Sonic wave is Lee Sin's bread and butter skill. Dealing a good amount of damage while using his Safeguard for a nice escape.

I level his Tempest next for the increase damage and slow but this is up to preference, some people may choose to level his Safeguard next for the extra Life-steal.


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Summoner Spells

Standard Summoners for Chasing and running from Ganks. Feel free to sub in exhaust for ghost.


Guide Top

Summary

Lee Sin is a tanky DPS monster when played right. I feel building all offense items on him is just a bad idea as his skills require him to get his face all in the opposite teams face. If they laugh at you using double tiamts, laugh at them for getting carried or destroyed.

Remember not to interrupt Lee's Kung Fu, He whooped the last person who did so hard Lee sins own eyes fell out.

+1 if you got the Black Dynamite reference