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Cassiopeia Build Guide by CoolioAlt

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author CoolioAlt

Don't You Find Me... Overpowered?

CoolioAlt Last updated on August 20, 2011
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Ability Sequence

1
3
5
9
12
Ability Key Q
4
8
14
17
18
Ability Key W
2
7
10
13
15
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 4

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Presence of the Master
 
 

Utility: 26


Guide Top

Introduction

Hi, I'm CoolioAlt ^^ This is my Cassiopeia guide. I'm a newb as Cassi, but she's easy for me to play and I usually do pretty good as her, So I decided to make a build. Sorry if it isn;t good, but it's my first champion build.


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Masteries

Feel free to change these, but I went 4/0/26.


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Pros/Cons of Cassiopeia

Pros (+)
+Good DPS
+Low Mana Costs
+Good at farming minion waves
+Great crowd control
+Ranged
+Hot Upper Half
Cons (-)
-Squishy
-Damage is not instant
-Horrifying Lower Half


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Runes

I'm not very good with Runes, so you can take what you think is appropriate, but I took 8 Greater Magic Penetration Marks, 1 Greater Mark of Knowledge. Then 8 Greater Glyph of Potency, and 1 Glyph Of Force. For Seals, I took 8 Greater Seal of Potency, and 1 Greater Seal of Knowledge


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Summoner Spells

Recommended Summoner Spells
Flash- Great for getting away, which Cassi with need to do a lot.
Ghost- If Flash fails, this is nice back-up.
Ignite- If your poison doesn't do enough, then this should help it.

Okay Summoner Spells
Exhaust- Can be used to help take someone down or to get away from them.
Cleanse- Another possible escape mechanic, or just to turn team fights in your favor.
Clarity- You'll spam a lot, so if you get low and can't recall, this works.
Clairvoyance- Use to stop ganks or spy on enemies
Teleport- If your turret is in trouble

Try not to take
Heal- If you play her nice, you won't need this.
Fortify- ...
Smite- You won't be jungling much
Rally- ...Really? Does anyone use this spell, anyways?
Revive- You won't be dying much.... I hope.


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Summary

So if you manage to get everything that this guide suggests, you should be pretty OP and nearly killing everyone by spamming your skills on them. Good luck ^^