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Dr. Mundo Build Guide by ninjasmurff

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author ninjasmurff

Dr. mundo the ultimate tank

ninjasmurff Last updated on October 1, 2012

Ability Sequence

1
3
5
7
9
Ability Key Q
2
8
10
12
14
Ability Key W
4
13
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 1

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Juggernaut
 
 

Defense: 29

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


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Introduction

At the end of this build you should have so much health regen and armor that you dont have to worry about using your skills too much your will regen it instantly. once you finish your build you should have 30 health regen per 1 second


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stats


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skills

Adrenaline Rush (Innate): Dr. Mundo regains 0.3% of his maximum health each second.
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Ability Description Leveling up

Infected Cleaver (Active): Dr. Mundo hurls his cleaver in a line. The first target it hits receives magic damage equal to a percentage of the enemy's remaining health and is slowed by 40% for 2 seconds. In addition, Dr. Mundo is healed for an amount equal to half the health cost. It has a minimum damage threshold, and a maximum damage cap versus monsters and minions.

Cooldown: 4 seconds
Range: 1000


Cost: 50 / 60 / 70 / 80 / 90 health

Magic Damage: 15 / 18 / 21 / 23 / 25 % of target's current health

Minimum Damage: 80 / 130 / 180 / 230 / 280

Maximum damage versus monsters: 300 / 400 / 500 / 600 / 700
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Burning Agony (Toggle): While active, Dr. Mundo deals continuous magic damage per second to nearby enemies and reduces the duration of crowd control effects on himself.

Cooldown: 4 seconds
Radius of AoE: 325


Cost: 10 / 15 / 20 / 25 / 30 health per second

Magic Damage: 35 / 50 / 65 / 80 / 95 (+0.2 per ability power)

Duration Reduction: 10 / 15 / 20 / 25 / 30%
____________________________________________________________________________________________


Masochism (Active): Increases Dr. Mundo's physical damage by a flat amount for about 5 seconds. In addition, Dr. Mundo gains additional damage for each percent of missing health.

Cooldown: 7 seconds



Cost: 25 / 35 / 45 / 55 / 65 health

Flat Attack Damage Bonus: 40 / 55 / 70 / 85 / 100

Extra Attack Damage Bonus: 0.4 / 0.55 / 0.7 / 0.85 / 1 per 1% of health missing
_____________________________________________________________________________________________


Sadism (Active): Dr. Mundo gains increased movement speed and regenerates a percentage of his maximum health over a period of 12 seconds.

Cost: 20% of current health
Cooldown: 75 seconds



Heal: 40 / 50 / 60 % of max health

Movement Speed: 15 / 25 / 35%


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Runes

the runes are to ad more armor penetration to your cleaver and bonus armor and ad health regen


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Masteries

i basically used all the mysteries that either reduce damage taken increased your armor or increased your health and health regen


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Items

once you have finished with this you whould have over a good 5k health


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Skill Sequence

you want to get you cleaver up first cause that is what everyone is afraid of is mundos cleaver, second you get up your burning agony because it helps you to farm faster and keep enemies off your turrets and it helps reduce the time you spend slowed or stunned next of corse your get your ult maxed and finally your mastchoism to increase your basic damage and with all the cool down you will have you can spam it like a mofo


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Pros / Cons

PRO's
-mundo can tank almost anything and his E makes up for his lack of attack damage
-what mundo lacks in dammage output he makes up for in defensive capabilities

CON's
-doesnt do much dammage


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lore

It is said that the man now known as Dr. Mundo was born in the city of Zaun without any sort of conscience. Instead, he had an unquenchable desire to inflict pain through experimentation. By the time he was five, most of the pets in the Zaun neighborhood where Mundo grew up had gone missing. By his teenage years, his parents were nowhere to be found. By the time he had legally acquired his license to practice medicine, he had been acquitted of thirty-eight separate charges of murder by the Zaun authorities; the lack of evidence made prosecution impossible.

Dr. Mundo has become equal parts serial killer and mad scientist, though no one is entirely sure how his butchery qualifies as science. However, he has made tremendous strides in mapping the pain response in the human brain and body, going so far as being able to suppress it, even in the most excruciating of circumstances. He has also tapped into the primal parts of the brain through chemistry, learning how to enhance aggression and adrenaline, as well as dulling conscience and the survival instinct. In short, Dr. Mundo's life's work has been how to create the perfect science-enhanced killer. Unfortunately, the city-state of Noxus regards such behavior as a sign of initiative and ambition, rather than inhumanity. Originally fighting for Zaun, Dr. Mundo was recruited to also fight for Noxus in the League of Legends; the Madman dual faction status represents the fruits of a blossoming relationship between Zaun and Noxus. He continues his experiments to this day, even using himself as an experimental subject, as evidenced by his disfigured appearance and his... unique manner of speaking. There are rumors that the High Command in Noxus has given him free reign to pursue his life's work in his spare time.


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