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Ekko Build Guide by MR.NOLIFE

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League of Legends Build Guide Author MR.NOLIFE

Ekko, the Mid Lane Beast S7

MR.NOLIFE Last updated on December 5, 2016
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Ability Sequence

1
4
5
7
9
Ability Key Q
3
14
15
17
18
Ability Key W
2
8
10
12
13
Ability Key E
6
11
16
Ability Key R

Masteries

Fury
 
 
5/
Sorcery
 
 
 
 
 
 
 
 
5/
Vampirism
 
 
Natural Talent
 
 
 
 
 
 
 
 
Battering Blows
 
 
Piercing Thoughts
 
 
 
 

Offense: 12

5/
Wanderer
 
 
Savagery
 
 
 
 
 
 
 
 
5/
Merciless
 
 
Meditation
 
 
 
 
 
 
 
 
5/
Precision
 
 
Intelligence
 
 
 
 

Defense: 18

Recovery
 
 
Unyielding
 
 
 
 
 
 
 
 
Runic Armor
 
 
Veteran's Scars
 
 
 
 
 
 
 
 
Swiftness
 
 
Legendary Guardian
 
 
 
 

Utility: 0



Threats to Ekko with this build

Threat
Low
High
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Threat Champion Notes
2
Jhin Ekko is great at gap closing, so once you get really close too him, hes dead. Also, use Phase Drive to get get out of the range of his ult.
2
Jax He's only good in a sustained fight. Out maneuver him, keep your distance, and burst him down.
Guide Top

Introduction

Hi, this is my first guide, but I've thought it through a lot and I hope you will like it! I will be constantly updating, and welcome any suggestions or tips you can give me. Ekko is one of the most fun champions out there, but he can be hard to use effectively and very frustrating to play as if you don't know how to use him.


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Pros / Cons

PROS

    Very mobile
    High burst damage
    Good poke
    One of the best ult's in the game.
    Destroy's squishy champs

CONS
    Relies on abilities to do damage
    Bad sustain in a fight
    Gets kinda wrecked by tanks


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Ability Overveiw

Z-Drive Resonance: Ekko's abilities don't deal a ton of damage buy themselves, but if you line them up with the Z- Drive, you get massive damage output. However it can only be activated 5 seconds on the same champion, so dont count on it to deal all the damage. Ekko's Q, E and R all apply Z-Drive.

Timewinder: Timewinder is and amazing ability, it slows, deals damage, and apply's 2 stacks of Z-Drive. Usually, I use this to poke the enemy champion in lane, disrupting their farm, and chipping them down. Don't just throw it out whenever it cools down, wait till it can be used to take out some minions, and/or hit an enemy Champion. It has a high mana cost, and it can drain you quickly early game. Keep in mind that on its return, it returns faster, and deals more damage.

Parallel Convergence: Utilize this to it's full potential. If your about to go into a fight, fire this off to stun your target, and if you cant do that, the shield is still very useful. You can use Phase Drive to dash into it before opponents get away.

Phase Drive: This is a very versatile tool. It can be used to enter a fight or escape from one. I like to use it once the enemy champion has 2 stacks of Z-Drive on them to maximize the damage. It can also be used to doge abilities, like Jhin and Lux's ults.

Chronobreaker: Probably one of the best ultimate's in the game. Incredibly versatile and with a low CD, it is deadly. Some people think it can only be used to re-engage, or escape from a fight, but that is just not true. One way i like to use it is if I'm stuck in a fight with someone, and we're both at low health, I wait till the last possible second, then boom. Chronobreaker. If it doesn't kill them just like that, then all i have to do is keep dishing out damage. This is probably my favorite ability in all of League.


Guide Top

Summary


Guide Top

Summary