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Choose Champion Build:
Recommended Items
Spells:
Flash
Smite
Items
Ability Order
Introduction
The glyphs, seals are standard jungler stuff, marks are for the fact she is an ap assassin and needs the dmg, but the quints you have a few options:
Ability Power to pack a punch early game, and help you clear the jungle quicker.
Flat HP for early game survivability.
Spellvamp for survivability throughout the game.
Ability Power to pack a punch early game, and help you clear the jungle quicker.
Flat HP for early game survivability.
Spellvamp for survivability throughout the game.
Max Q for more dmg and leap for those ganks.
Next W for atk speed buff and homing spider, great dmg output and jungle clear times with these.
Finally E because all it gives when you lvl it up is lower cooldown by a fairly insignificant amount, so do it last.
And obv lvl R whenever possible.
Next W for atk speed buff and homing spider, great dmg output and jungle clear times with these.
Finally E because all it gives when you lvl it up is lower cooldown by a fairly insignificant amount, so do it last.
And obv lvl R whenever possible.
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