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Master Yi Build Guide by Dr.lol

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Dr.lol

epicness master yi

Dr.lol Last updated on March 23, 2012
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Ability Sequence

3
8
14
Ability Key Q
4
9
10
12
Ability Key W
1
2
5
7
11
13
Ability Key E
6
15
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 22

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 4

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 4


Guide Top

Intro

Hey guys Dr.lol here with a guide to master yi. BTW this my first guide so I might screw up either alot or not that much!


Guide Top

Pros / Cons

Pros:
Very fast
Can be adapted to gank
Has a heal

Cons:
Squishy for a melee champion
Alpha strike can land you in
some trouble


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Master yi's Masteries

These masteries focus on damage, if you don't want an emphasis on damge don't choose this build. When you get to level 18 you can do 265 damage and a high attack speed means you'll get kills often. More mana is always better so that's why I went into utility, 847 mana will last more thatn one fight and a faily high regen on your mana means you'll hardly ever run out. I put some points into defense because as I said earlier yi can be squishy so a few points in defense negates that effect.


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Summoner Spells

I chose exhaust to go with master yi's high speed because using this will slow you enemy down so you can get in with an alpha strike. I chose surge for the boosts it give as these can really help in a fight.


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Runes

I went with these runes: Health reds because yi can be squishy at times,magic pen blues because you need some more magic pen in this build, armour yellows again about yi being squishy and armor pen quints because that is what this build is lacking.


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Summary

Thank you all for reading as I said earlier this is my first guide so please tell me where I could be better!