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Build Guide by Azazel#2892

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Azazel#2892

Evelynn - Bloodletting

Azazel#2892 Last updated on June 18, 2010
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Ability Sequence

4
14
15
17
18
Ability Key Q
1
8
10
12
13
Ability Key W
2
3
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
2/
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 9

 
 
 
 
 
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 0


- SUMMONER's SKILLS -
Flash - Escape with Shadow Walk and your Insane Speed. Flash will ensure your survivability if you catch yourself in a gank or an occasional noob moment. Stealth only takes 1.5s, combined with your speed and possible need of flash means you are virtually ungankable. Invisible + Speed + Bush + Flash + Mercury Treads = Never Die

Teleport - Invisible teleport is fun, but not 100% necessary with your speed, but it can prevent a Turret from falling.

Exhaust - Combine that with your Aspd, Apen, and Malice.

- RUNES -
MP5/s and Apen
I chose Apen > Mpen - Mpen's burst is only usable every 5-8s, about 7s in my strat. That means I can get about 1-2hits/s thus 7-14 melee hits/Ravage CD. Augmenting the need of Melee Dmg.

- ITEMS -
AP is primarily for that first hit of Ravage. Stacking AP without attack speed doesn't augment the use of her ulti very well.
5-8s cooldown depending of CD Reduction.

Even with this Hybrid build, you can hit for over 700dmg.
320 + AP = 320 + 80 + (180 + 65) * 2 = 760 - 890 dmg

While minions are around just spam your Hate Spike, or if you are chasing.
Shadow --> Ravage & Malice, and let your AD take over, continue using Ravage as necessary.

If tank's aren't a problem then remove Last Whisper. Malady, Nashor's Tooth, Stark's Fervor are fine. Keep the Attack Speed, and either increase CD or Lifesteal. This could allow you to hit 2 Phantom's or 1 Phantom and 1 Ghostblade, but its highly unlikely any game would last this long.

- MASTERIES -
Apen, Mpen, CD, Aspd

- FINAL NOTES -
Phantom Dancer - Stacks additively, if they have no mages this is fine or you can move to ghostblade if you can remember to use its active!!!!
Can stack your criti, dodge, and even MORE mspd...ok so maybe that is overkill...

Ghostblade - Whats not to like, combine it with your Ulti for a bonus in about everything...Criti, Apen, CD, and Mspd/Aspd. The Mspd bonus is superior to Phantom Dancers. 15% vs. 20% but there is a CD on Ghostblade. Still worth it in my opinion, since either one will break the 500mspd mark, giving drastically decreased mspd bonuses anyhow.

Please Rate. I would like to see how this fairs against others.
Note: I don't play at the competitive/tournament level.