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Recommended Items
Spells:
Smite
Flash
Items
Ability Order
Demon Shade (PASSIVE)
Evelynn Passive Ability
Threats & Synergies
Lee Sin
Lee Sin is a nightmare. He can peel you off his carries, he can duel you, he can counter gank you super effectively, he's even better at taking objectives, and he's too tanky for you to kill by yourself. Be careful in this match up, the only bonus you have is getting around faster to have better map presence.
Introduction
-Evelynn has perma stealth, making her scary even when she's not around.
-Does physical and magical damage; see Ravage
-Ganks are an A+
-Doesn't have many true counters
-Has heavy outplay potential with Shadow Walk, Dark Frenzy, and shield from Agony's Embrace
-Tango's with Twisted Fate
Cons:
-Unless she's fed, she just doesn't do enough damage to solo assassinate.
-Gets outscaled in most late game situations.
-Her clearing is average
-She's difficult to play
Stalker's Blade gives you even more burst and is probably the best jungling item on Evelynn overall. Also gives you another CC which you lack a lot of.
Skirmisher's Sabre is useful for situations where you take a lot of damage from the person you're focusing and dealing damage to.
Tracker's Knife Do you want to counter jungle? Do you want to be a team player? Do you want to feel safe? Then this is the item for you.
Sorcerer's Shoes common boots when the enemy team has a spread of AD and AP and no CC that Evelynn could easily succumb to. Or simply when you're ahead and want to do more damage.
Ninja Tabi Boots best against AD teams and auto attack reliant champions.
Mercury's Treads boots best against hard CC and heavy magic damage.
Mobility Boots Boots best for ganking and ganking and ganking. Stack well with wanderer.
Boot's of swiftness Amaaazzzinnngg. They hit a buff and they jumped to the top 5 of the high value shoe list. Mobi's kinda suck now, Swiftness is the new mobi.
All the other items listed are pretty self explanatory. Randuin's Omen and Frozen Heart for armor, Abyssal Mask Spirit Visage and Banshee's Veil for magic resist, and all those fun AP items for extra damages. Rylais is really important, the other AP items can be swapped out for whatever you feel like. The AP items shown are the items I think are among the best.
Hate Spike your main damage and clearing ability, and is priority to max before E and W. With Rylai's Crystal Scepter you can kite most melees and prevent any easy escape. Stay out of auto attack range and smash Q while weaving in Runeglaive autos and you have yourself some solid mechanics.
Dark Frenzy is your get out of jail free card, and your main ability to catch unsuspecting foes. it clears all slows, which is useful against champions like Nasus or Nunu & Willump who lean on their massive slows to prevent kiting. Usually I get as close to an enemy as humanly possible without them seeing me then I pop Dark Frenzy or my ultimate the second I'm spotted to get in range for Ravage and Hate Spike.
Ravage This spell is especially useful and tricky because, despite a build of Ability Power, it does physical damage. It has a flat AP ratio, meaning it can nuke and it gives you fat attack speed for clearing and duels, especially when combined with Skirmisher's Sabre.
Agony's Embrace You can nuke and slow an entire team of 5 while gaining an excessively substantial shield in the process. This ability, however, has no flat base number of damage. It only does a percentage of the enemy's current health, meaning it will do next to nothing if they are low. A max health champion, say with 3000 health could take a third of their health in damage, so 1000, while a champion with 600 health could take 150 damage. Use it to initiate.
Smite is of course the most necessary ability for any jungler.
Ignite this instead of flash isn't very wise but you may just pull it off in the right situation.
Any other spell you may think of, I probably wouldn't recommend. Just get flash guys. There's a reason it's the top spell in the game since season 1.
Purple Side- Gromp to Blue to Wolves to Red to Golems then back and buy stalker's blade and 3 health potions. With Stalker's I start to land some ganks.
Blue Side- Golems to Red to Blue, then I either gank or take wolves then raptors then back and buy.
Here I'll post some videos of me in a basic normal game playing Evelynn. I was still learning her in these videos, but they're all I have for now. I went 33-8 I believe in one and 16-5 in the other. (or around there). I don't remember my assists, but those are just as important if not more important as a jungler. I lost the 33-8 game because all the gold was focused on me and my team couldn't do much without the money (don't take kills ladies and gentleman) I also tried to duel talon a few times but as I said earlier, Evelynn just isn't the type for solo adventures. Plus I messed around and threw at the end. The 16-5 game was much more skillful and displays how I carried my team after I was badly on tilt and fed, but pulled us back into the game when we were behind. Keep in mind these are just normals with, most likely, bronze to gold players. Not that hard of games.
Notice how I position myself so that Hate Spike hits as many monsters as possible when clearing and I utilize the attack speed bonus of Ravage before I kite around with Hate Spike on monsters.
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