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Ezreal Build Guide by 7yearold

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author 7yearold

Ezreal Ad Carry Guide

7yearold Last updated on March 29, 2013
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Ability Sequence

1
3
5
7
8
Ability Key Q
4
14
15
17
18
Ability Key W
2
9
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 0


Guide Top

Introduction

In this guide of Ezreal I will tell you how to play him, what to build, and why.


Guide Top

Runes

The runes for this Ezreal guide is pretty standard. Like all ad carries you need a good combination of sustainiblity and damage. You should try to get supports like soraka to lane with you so you have lots of mana so you can farm farm with your q. If you can't though get mana regeneration runes.


Guide Top

Items

The Doran's blade and the mastery Vamprism give you the lifesteal you need to sustain your health and also harass your opponent. The Greaves will help you chase and with the attack speed kill. Then with the Manamune you should be able to spam all your moves and will have NO need of the blue buff. Then with the Inifinty Edge, Bloodthrister, Trinity Force, and Black Cleaver. You should be able too kill tanks and junglers alot more easily.


Guide Top

Skill Sequence

Your q is you primary damage source and you e is your secondary damage source use these to chase and widdle down you opponent. Your w is almost useless unless your planning to be ap caster on you team. Your w cost too much mana so you shouldn't use it that much. Using you ultimate in the middle of a team fight could be a fight changing play so don't forget to do that.