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Ezreal Build Guide by damster

Ezreal - AP or AD?

Ezreal - AP or AD?

Updated on January 14, 2012
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League of Legends Build Guide Author damster Build Guide By damster 12,815 Views 6 Comments
12,815 Views 6 Comments League of Legends Build Guide Author damster Ezreal Build Guide By damster Updated on January 14, 2012
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1
VorikVolens (3) | February 7, 2012 1:24am
wow that wasn't short at all, my bad. xD
1
VorikVolens (3) | February 7, 2012 1:24am
Ok I'll try to keep this short because I tend to type a lot when critiquing. So I'll just do a short list of problems I see thus far (I see it isn't complete yet).

Masteries: Don't try to be a superman half-and-half guy. There is a term for a champion that use both AD and AP, its called a Hybrid. Most hybrids end up taking 3-4 items specifically for one of the types of damage (Usually whichever is more prevalent, for Ezreal thats AD) 1 item that gives properties to both, and 1-2 items assist with your other type of damage. The way you run your masteries doesn't match the norm, it is awkward and strange. A hybrid Ezreals masteries should probably look something like this:

Runes

Precision
Fleet Footwork
Phase Rush

Grabbing Armor penetration for your main damage, MP5 seals to keep your mana up since you'll be using Essence flux a lot in the early game, CDR because CDR, and ability power quints for the extra bang in your magic spells.

Summoner Spells:

I cant believe you don't even have ignite listed, its like the best skill for Ezreal next to Flash. Especially Hybrid Ezreal, that 5 AD and AP will come in handy big time. It allows you to take on healers head on, because you can't harass a healer. Helps a lot in team fights too, and Ezreal is like "The team fight guy" I would definetly use Flash and Ignite if I were you. Exhaust lasts for so little time that the only people it is effective on is AD carries, and you have Essence Flux to wreck AD carries. Plus its shorter range sets you up for a beating.

Items: You really should be more descriptive with your starting items, for instance:
Grab a dorans blade and head out
When you come back buy your boots of speed, a sapphire crystal and a vampiric scepter, or if dont have enough for all 3, the boots, the scepter and a mana potion.
Next pick up sheen, later follow sheen up with CDR boots and a phage (if you are slower than your enemy pick up zeal) Now get trinity force and start building Gunblade (Remember to grab the revolver first, because then your ultimate will heal you)
Get the picture? People need to know whats important in the process, not just the final product.
Furthermore, you should not get any attack speed on any ezreal at all, except on the black cleaver, and madreds.
You should note that you only want to get thornmail or force of nature if you are being targeted, because they are just a waste if you arent. Should pick up frozen mallet and then madreds/bloodthirster/blackcleaver (Armor on enemies below 120)/last whisper (Enemies with armor over 120). You should also note to never pick up the phage to go into frozen mallet first, as the pasive on tri-force wont stack with it, so always go for the belt first. And lastly I've never seen a hybrid ez with guinsoo's rager on it, probably because it stacks attack speed and ezreal, being more harrassy, doesnt get too many stacks. I wouldnt use it.

But yeah, those are just small things, your main problem is aesthetics, you can check out jhoijhoi's guide to making a guide to increase your coding apptitude, or you can send me a PM for some specific help, you can also vist my guide to see my ideas and guide style.

I dont criticize guides to be a d**k, I do it to help you, and thus help the people who read your guide, so please don't take me as a person who just noticed all the bad things. I noticed the good, I only didnt point them out because that is not the purpose of this comment.
Later,
Brandon
1
logologo (7) | January 11, 2012 1:27pm
I like a quick reply :)

Sounds good and it's only fair that everybody has his own way of playing.

I just mentioned the part going more into detail giving new players advice that it is usually people who learn a champ that seek out guides, not people who have mastered him.

Hope I did not give you the feeling that I thought it is a really bad guide or something, my starting sentence was more of a reply to the poster above me.

Good luck with your guide and have fun!
1
damster | January 11, 2012 1:11pm
logologo wrote:

Hmmm.

Not the greatest build for Ez I have seen. There are better hybrid builds out there that go deeper in detail.

Some problems I see:

If you do not go strong AD then you do not need that much attack speed as it will let you hit quickly...with wet noodles. When you hit them then with mediocre AP damage it will not cut it. Nashor's Tooth seems like a real bad choice in that combination.

No Executioner taken. Would not skip that talent if you want to play a carry and destroy things.

In a game with players that now half way what they do you will be crushed as you have no defence at all and no big health pool either. Endgame everything will eat you alive if not brain damaged.

You totally not go deep into the usage of your abilities which will leave new Ez players quite clueless.

Can not recommend this guide at this stage, sorry.

But hey, there is still a lot of time to work it out better. Will revisit your guide in a week or two, now that I got more time for gaming again :)


Yay thanks for such detailed comment. I will reply to every problem you told me about.

You are right there, i really do not need that much attack speed. I was thinking about putting there some other item, i may buy Frozen Mallet and the last item some kind of defense, depends on the opposite team, if AD, Thornmail or an Force of Nature if they are mostly AP.

As i have played with Executioner i don't find that so important, but i may add it instead of the movement speed in utility point.

Point 1 ^^

Well this was not supposed to be a beginners guide, first i wanted to post it just for myself. Although i'm not sure what you understand under "more detailed". If you read the abilities and how i use them, i think it's pretty clear. But it just may be me because im not a beginner anymore.
1
logologo (7) | January 11, 2012 11:19am
Hmmm.

Not the greatest build for Ez I have seen. There are better hybrid builds out there that go deeper in detail.

Some problems I see:

If you do not go strong AD then you do not need that much attack speed as it will let you hit quickly...with wet noodles. When you hit them then with mediocre AP damage it will not cut it. Nashor's Tooth seems like a real bad choice in that combination.

No Executioner taken. Would not skip that talent if you want to play a carry and destroy things.

In a game with players that now half way what they do you will be crushed as you have no defence at all and no big health pool either. Endgame everything will eat you alive if not brain damaged.

You totally not go deep into the usage of your abilities which will leave new Ez players quite clueless.

Can not recommend this guide at this stage, sorry.

But hey, there is still a lot of time to work it out better. Will revisit your guide in a week or two, now that I got more time for gaming again :)
1
Alderix (2) | January 11, 2012 10:42am
it's the greatest built for ezreal I've ever seen
:D
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