Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
In this guide i'll show you how i play Ezreal The Prodigal Explorer.
English ain't my first language, so if you find some mistakes please dont blame me to much :D
Back to build, I recently started playing alot of Ezreal and i normally carry my team with him, I have gotten alot of help by looking at other guides but i think this is the best way to play EZ.
My runes are very basic.
Quintessence of desolution is a very good choice because you can deal extreme damage to your opponent.
Marks of desolution is just as the quints only there to do the extra damage.
Seal of clarity is because as Ezreal you'll find out that ur mana cap ain't to high, and there is nothing worse then needing mana for your Arcana shift then you really need it.
Glyph of focus you'll be spamming your Q and more spam = more dmg = win.
Start out by buying a vamparic scepter and head to your lane, you dont need any dmg because of ur runes, the scepter will allow you to stay in the lane for a long time and it is also used in the wriggle's.
After some farm and you are about the 1100 gold go back and buy ur self a Wriggle's Lantern, this item is amazing in the ealy phase you can kill any creep with it (beside nasor ofc:D)
Next up is your shoes and i go with Berzerker Greaves because of the nice attack speed bonus.
Next items is phage and that goes into Trinity Force, i have seen alot of guides there recommend Sheen first, but imo the health is needed.
Trinity Force is a strong item and it have all the things Ezreal needs.
Next you can go with either Frozen mallet or The Bloodthirster depending on ur lack of health or dmg, if you really own the game then just go ahead with The Bloodthirster and destroy ur enemies.
At last you need some defense if you are vs a strong AD team go with Sunfire Cape but if you are vs a strong AP go for a Banshee's Veil.
The reason behind my summoner spells is:
Ghost: this is a very usefull spell because combinded with ur blink you can almost get out of any situration, and you can also use the spell to hunt down some kills. Some people prefer the extra blink but i rather stick to ghost.
Exhaust: the reason behind this is i mostly play 3v3 ranked with my mates, and take the solo lane, and with exhaust you can take down ur opponent even if he starts the fight.
Pros / Cons
Huge dmg output.
A spamable spell.
Can get out of some bad siturations.
And have a very nice ultimate.
Can be hard to play if you havent tried heroes like him before.
Need a good aim for skillshooting.
No CC :(
Creeping / Jungling
For jungling i wait till i have my wriggle's after that i can take down the red and blue buff in 5v5 and the dragon afterwards
In the 3v3 map i take the red buff and go strait for the dragon.
Your job in the team is to be passive and deal alot of damage without getting hit, and if you have mid lane in 5v5 call in a jungler or a person from one of the lanes, and u have a true kill.
as shown on the pic ur job is to get alot of kills and lead ur team to the victory.
For farming i just try to get as many creeps as possible, but i also try to push my opponent to his turret, because if u have him pushed up you can hit the turret and its harder for your opponent to get last hits cuz of the turret.
I wont make this into a fancy guide with alot of updates, but please try this build out and leave a lot of comments. Thank you.