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Ezreal Build Guide by zencrobar

AD Carry Ezreal is too Ez! Muramana Ezreal Guide! [In-Depth+Matchups]

AD Carry Ezreal is too Ez! Muramana Ezreal Guide! [In-Depth+Matchups]

Updated on December 14, 2014
8.2
9
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League of Legends Build Guide Author zencrobar Build Guide By zencrobar 9 1 252,361 Views 16 Comments
9 1 252,361 Views 16 Comments League of Legends Build Guide Author zencrobar Ezreal Build Guide By zencrobar Updated on December 14, 2014
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1
The Builder | June 22, 2015 8:14am
Voted +1
Blue ez is the best! ur a great person just for opening a guide for it, and thanks to you i am wrecking the enemys 24/7 tho i checked some other options and i use iceborn instead of triforce. i am also not taking a defensive item, and my 6th item is IE. i know, it is not blue... (sometimes i take essence reaver just for the color)
1
420420420loool | April 13, 2015 4:52am
yeaaaaaah. great build. completely out of context, but ppl should try this on Lulu top/mid. At least the item set... Just manabomb ppl away.
1
TheNewBlazerKay | March 6, 2015 6:55pm
Voted +1
yeeeeeeeeee
1
DarcPayne | January 21, 2015 10:29am
Voted +1
I like this build... It's not the usual cut and dry ADC build for one, and it focuses on one of Ezreal's mana hungry appetite which can be a problem early game. Thanks for the awesome guide, it has helped me up my game!
1
Janitsu (569) | December 14, 2014 4:42am
Double-Edged Sword or Expose Weakness


Well you seem to have changed your cheat sheet already so I do not quite understand your question.
1
zencrobar (4) | December 13, 2014 3:01pm
Janitsu wrote:

The cheat sheet is the thing where your build is. Change the note further to "Always rush Sheen".

If you don't take it almost always at level 4 there's no reason to include it in the cheat sheet either

Warlord only gives a tiny bit of AD in the late game and it isn't even noticeable in the early game. Muramana Ezreal depends on his Mystic Shot so therefore CDR is more viable than attack speed.

Greater Glyph of Cooldown Reduction and Sorcery together give you 10% CDR which makes a huge difference.


Yea the cdr is better. I even said that in my guide when it came to the boots choice so i don't really know what i was thinking when i made the masteries lol. What would you recommend taking instead of the 1 point in warlord? And do you know how to change what is in the cheat sheet? Cause right now it's a complete cluster****. Anyway, i appreciate all the feed back a lot, even if you did leave a dislike. Helped a lot, thanks.
1
Janitsu (569) | December 13, 2014 2:39pm
The cheat sheet is the thing where your build is. Change the note further to "Always rush Sheen".

If you don't take it almost always at level 4 there's no reason to include it in the cheat sheet either

Warlord only gives a tiny bit of AD in the late game and it isn't even noticeable in the early game. Muramana Ezreal depends on his Mystic Shot so therefore CDR is more viable than attack speed.

Greater Glyph of Cooldown Reduction and Sorcery together give you 10% CDR which makes a huge difference.
1
zencrobar (4) | December 13, 2014 2:08pm
Janitsu wrote:

Your cheat sheet only states to rush Sheen and Manamune. The order is wrong though, you ALWAYS GET Sheen FIRST. Tear of the Goddess comes after Sheen, too.

I disagree with the runes

I disagree with lvl 4 Essence Flux

No Dangerous Game taken

Sorcery > Warlord and Fury

The guide is rather short as well.

First off. thanks for the feed back, i was unaware the cheat sheet was even a thing. And i do recommend going sheen first in most scenarios if you read the item sequence part. In the item ability part i said that a lot of times i won't take w lvl 4 because it does little damage and uses valuable mana. The dangerous game i agree with, but fury and warlord are fine. Why do you disagree with the runes? Some elaboration is needed, and i included many other viable options.

Edit: Do you by any chance know how to change what goes on the cheat sheet? I looked on a few of the guide making guides and did not see anything about it. Will fiddle around in a bit w/it though
1
zencrobar (4) | December 13, 2014 1:57pm
meattowel wrote:

Nice guide. Straightforward and gave me results. I've experimented with iceborn and thought it was really good. The extra cdr and slow is really good. I know triforce gives you more damage on your q, but I think the utility iceborn gives on ezreal is too good to pass up.

Hey, thanks for the comment! I mentioned this in the guide and to another comment, but i'll explain it again here. Tri force allows you to do way more damage overall and allows you to kite pretty easily with the phage passive. The utility on gauntlet is pretty much useless in this meta of assassins where the majority of champs played have gap closers and will burst you regardless of the slow or your armor. The CDR is nice however, and you can take this against an all ad team that can be kited easily, Ex: Voli, Udyr,shyvana
1
Janitsu (569) | December 13, 2014 1:54pm
Voted -1
Your cheat sheet only states to rush Sheen and Manamune. The order is wrong though, you ALWAYS GET Sheen FIRST. Tear of the Goddess comes after Sheen, too.

I disagree with the runes

I disagree with lvl 4 Essence Flux

No Dangerous Game taken

Sorcery > Warlord and Fury

The guide is rather short as well.
1
meattowel | December 13, 2014 1:52pm
Nice guide. Straightforward and gave me results. I've experimented with iceborn and thought it was really good. The extra cdr and slow is really good. I know triforce gives you more damage on your q, but I think the utility iceborn gives on ezreal is too good to pass up.
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