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I also have been testing Iceborn Gauntlet, and liking it. I will update how it goes after a couple more games
There are some things that I would like to suggest:
-Fix some grammar/spelling mistakes! You're doing a good job, but I found a few here and there, thought it'd be good to point out. Seeing "alot" really makes me want to rage ._.
-Now on to the actual guide itself. Masteries: Since Ezreal is more of an AD Caster than a typical Right-click-to-win AD Carry, I strongly suggest upgrading Sorcery rather than Fury , since 4% AS really isn't all that much, whereas the 4% CDR shaves off a good 0.5 seconds from Arcane Shift. Also, I doubt Havoc is that good of a mastery. It seems all nice, but when you put in the actual values, 2% is really insignificant. For alternatives, I would suggest Butcher for easier last-hitting, Destruction for fast pushing, or Frenzy for that extra speed boost, if you choose to build Crit items.
-With the actual items, I would strongly suggest you consider Black Cleaver, since, as previously mentioned, Ezreal is more of an AD Caster. An early The Brutalizer allows you to completely skip Doran's Blade, and complete your build *that* much faster. When I play Ezreal, I like to go for a The Brutalizer -> Vampiric Scepter -> Berserker's Greaves sequence. After that, you can pretty much even rush Iceborn Gauntlet and still deal significant damage, since the runes, masteries, and items would get your AD to approximately 150 (Can't remember exactly, but it's a decent amount)
- Iceborn Gauntlet is actually better than Trinity Force on Ezreal at this point. While Trinity Force's bonus damage is slightly higher, Iceborn Gauntlet's slow effect is more practical, since it's AoE. Ezreal also scales off AP pretty well, and the armor allows for better survivability. The CDR benefits Ezreal well as an AD caster, and the mana solves his mana-dependency issue, mostly.
-Finally, about the support picks. As a player that mains Lux and seconds Ezreal, I can tell you that a Ezreal Lux combo is one of the most dangerous combinations you can have for the enemy team, IF you work well together. (I suggest duo queue with a friend for this?) As for the cc part, Lux's snare is quite enough, and you have Arcane Shift to escape a bad situation as well. Also, Janna is a great pick if you just want to farm up for late game.
So, basically, those are just some suggestions I have as a fellow Ezreal player, along with my explanations behind each idea. I suggest you check it out, and tell me how it works for you :D
But i really don't get the deal with your name! Kog'Maw isn't useless O __o
If you say so I... Have to kill you...
So moving on :
-I agree with the people above.
-I like the section which shows which support is best to go with. You should also add people you maybe against and their difficulty level. Makes your guide more in depth.
- plus one for effort
-explanations were simple, items picks were fairly good.
Regards,
xxIAMLEGENDxx
Come visit again!
Thanks for the tip, i'll update it soon.
To the guide:
I don't think that rushing to Trinity Force is often good idea. Getting some sustain between Sheen and Trinity Force will help more. For example, you could get Vampiric Scepter for lane sustain and easier farm due to it's damage.
Also, I would add Black Cleaver to situational items, because it is pretty much like outrageous.