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Ezreal Build Guide by Minichachou

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Minichachou

Ezreal, The Blue Fire Maker! (An in-depth Ezreal guide)

Minichachou Last updated on April 12, 2014
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Team 1

Ability Sequence

1
3
5
7
9
Ability Key Q
4
14
15
17
18
Ability Key W
2
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Legendary Guardian
 
 

Defense: 6

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
Intelligence
 
 
 
 
 
 
Wanderer
 
 

Utility: 3


Table of Contents
Guide Top

Hi guys, my summoner name is gab50 and i'm an NA server, LvL 30. In this guide, I will tell you about my knowledge of Ezreal, wich i have an 80% win ratio with. I have played over a 100 games with him (not including ranked) and i think i know him enough to make a guide about him. Hope you enjoy the guide, and put as many as comments you want to help me to make my guide better!! :) (English is not my main language so be nice with me please ;) Also, for the major part of this guide, i will be covering the TriForce rush build. If you wanna know about blue build, go look at its chapter!(BB pros/cons) Enjoy! (like!!!!!!!)(rep!!!!!)


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Pros

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  • He has an escape ability
  • He has a big amount of damage early
  • Many supports are good with him
  • If you have Pulse Fire, people are gonna be afraid
  • After Trinity Force, he has a lot of damage
  • Has a lot of sustain
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    Cons

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    • Without Arcane Shift, he has no escape.
    • Can be ganked easily
    • Has not much HP early
    • If against a hard poker, he will lose his lane


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Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

I take these abilities because of the harrass needed in early game. With Ezreal , You are gonna be farming and harrassing all day long with your Mystic Shot, so max it first and then take your Arcane Shift . People max his Essence Flux first, but i think maxing Mystic Shot is better with an adc Ezreal because with his Mystic Shot he got almost always more harass than the other ADC.


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Masteries
1/5
3/1
1/1
3/5
1/1
1/1
3/5
3/1
1/
3/
1/
2/5
2/5
2/5
3/1

I take these masteries because they give me a lot of ad and some armor versus they other ADC is very good to have better trades. Also, feast gives you a lot of sustain because of the mana and health it gives back hen you kill a unit. The ultimate lifesteal mastery is very good for every AD.


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Runes

Greater Quintessence of Life Steal
1

Greater Quintessence of Attack Damage
2

Greater Glyph of Magic Resist
9

Greater Seal of Armor
9

Greater Mark of Attack Damage
9

I take these because they give a lot of damage, wich gives you great sustain in lane. The armor is always useful in trades to resist more to the other ADC or to resist to ganks. The MR is to resist to an AP support, like Lux or someone else. The marks gives you AD to kill people. The lifesteal quint gives you sustain like your mastery, so you can stay in lane for days to farm more than the other ADC!! That's always good.


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o
-Flash is a really good ability on almost all the champions in the game, except for those who got escape ability. On Ezreal, it's pretty good because Ezreal need another escape ability when hes uses his Arcane Shift, oor elses he is gonna be killed.
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-Barrier is a very useful spell for all ADC's, because you can win more trades and little fights. On him, use it like the other ADC's, use it to survive in little skirmishes and fights to have more kills. Against a Caitlyn, use it to dodge all their damage.
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o
-No. Just no.


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-I took Trinity Force before The Bloodthirster because it gives you Tons of Damage early and it acts like a lich bane, wich makes an auto-attack after casting a spell stronger. It is the best item on him.
o
-I took The Bloodthirster because it gives me a lot of ad and lifesteal and it permits me to have more sustain in lane. Very good item on all ADC's
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-I almost always take this item because it gives me a lot of crit chance and when i make one, it's gonna be a lot stronger. So buy this item almost everytime (don't if you need a defensive item)
o
-I take these boots because they make me run like a racing car and i can attack really fast, so i destroy people in teamfights. Very good boots.
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Work in progress..


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PROS


  • Has a lot of harass with his Mystic Shot.
  • His Mystic Shot has about 1 sec CD, wich is great.
  • Because of CDR, has his Arcane Shift more.
  • Has an entire BLUE build XD

    PROS


    • Rely on his Mystic Shot to poke/do damage
    • Not that useful in teamfights except for his Iceborn Gauntlet and hid Ult.
    • His W will deal EVEN LESS damage
    • If behind, you will be obligated to build a non-blue colored item :(


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Early Game

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- Ezreal's early game is not that special, except he can do an early first blood if he has Leona/ Taric as a support. Other than that. try to farm and harass the other adc/support with your Mystic Shot and have an early kill to own your lane. Call many ganks if your lane is getting pushed, never push too far and your early game should be ok! Overall, the bot lane of a good Ezreal will always be won, except against a counter, but we will alk of that later on. Also, a good Ezreal should never engage with Arcane Shift when he get a gank and there is a mia because if the mia guy ganks you, you will have no escape and you will be obligated to burn flash, so almost never engage with E.
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Mid Game

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-That part of the game is the best of Ezreal. It's the one where the teams start fighting for objectives/turrets and teamfights start happening. Well, with him, do the normal job of adc: Carry your team. Position yourself well in teamfights, help your team, never be solo in a lane and always tell to your team when they need to do the baron/dragon for your team to be like: OMG HE'S A PRO and for them to let kills to you :P


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Caitlyn

o
Cait, Cait, Cait.... I fu*king hate her. Seriously, if the caitlyn is good, sh's gonna harass you to death and will not even use her ult to kill you. Really, I recommand beign premade with a Leo/Taric if against a Leona, because having no communication with your support against a hard poker is the weakness of Ezreal. So always try to avoid beign against a Caitlyn.
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LANE DIFFICULTY: ★★★★☆
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Draven

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Welcome to the league of Draven!! Seriously, that madafakin Draven will kill you, then kill you and kill you again. It is the hardest counter of Ezreal because he got more range than you and he got more early damage than you so basically, he is gonna own you. Never take Ez against a Draven. That's all.
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LANE DIFFICLULTY: ★★★★★
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Corki

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Corki is pretty good at harrassing the other ADC with his missile and his little bomb. He basically engages you with a bush-gank and after you use your Arcane Shift, he is gonna Valkyrie and kill you, so always harass him to avoid an early kill on his side. Pretty much a hard counter.
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LANE DIFFICULTY: ★★★☆☆
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Sivir

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Ok. I really hate her. I think it's just a personal counter for me, but seriously! She outranges you, harasses you all day with her Q and block your Trueshot Barrage with her shield. If you see a Sivir on the other side, I recommand never picking Ezreal and if you do, well.... YOU ARE F*CKED!! XD
o
LANE DIFFICULTY: ★★★★☆


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MYSTIC SHOT

: ACTIVE: Ezreal fires a bolt of energy in a line that will deal physical damage and apply on-hit effects to the first enemy it hits. If it strikes an enemy unit, all of Ezreal's cooldowns will be reduced by 1 second. With Ezreal, you should always try to harass in range with your Mystic Shot because it has EPIC range and it got so much damage!! If you are forced to last hit under turret, Use you'R Q to farm also.

ESSENCE FLUX

: ACTIVE: Ezreal fires a wave of energy in a line. Any enemy champions it passes through are dealt magic damage, while any allied champions it travels through have their attack speed increased for 5 seconds.Your W is ezreal's weakest attack, because it got no damage. Some people max it first, but it is not worth it because if you do, you'r main damage ability will do no damage, so max Essence Flux last. This attack also give attack speed to your allies, so use it on other carries to boost them.


ARCANE SHIFT

: ACTIVE: Ezreal instantly teleports to a nearby target location and fires a homing arrow at the nearest enemy unit within 750 range, dealing magic damage to it. That attack is Ezreal's E. It is very versatile, you can use it to escape ganks, to engage and to juke. But, be warned, if you engage with Arcane Shift, people are gonna target you because your only escape ability except flash is down, so be VERY careful.


TRUESHOT BARAGE (BANANA)

: ACTIVE: Ezreal charges for 1 second to fire a powerful broad energy missile that travels in a line across the whole map, dealing magic damage to each enemy unit it passes through. It will deal 10% less damage for each subsequent target hit, down to a minimum of 30% damage dealt. This is Ezreal's signature ability. Use it to finish people when they are running away (DONT BE PREDICTABLE) , to snipe down people in other lanes, or just to make a big bunch of damage in teamfights. This procs your passive attack, so if you hit 5 things with it, your Rising Spell Force will be instamaxed. Use that ability also to clear waves.


RISING SPELL FORCE

: INNATE: Hitting a target with any of Ezreal's abilities increases his own attack speed by 10%. This effect lasts for 5 seconds and stacks up to 5 times. This attack is useful in teamfights to have great attack speed. It procs with you'r Trueshot Barrage , so in teamfights, you can attack like a modafakin monkey!!
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ABILITIES STATISTICS

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PHYSICAL DAMAGE: 35 / 55 / 75 / 95 / 115 (+ 100% AD) (+ 20% AP)
PROJECTILE SPEED: 2000
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MAGIC DAMAGE: 70 / 115 / 160 / 205 / 250 (+ 80% AP)
ATTACK SPEED: 20 / 25 / 30 / 35 / 40%
o
MAGIC DAMAGE: 75 / 125 / 175 / 225 / 275 (+ 75% AP)
o
MAGIC DAMAGE: 350 / 500 / 650 (+ 100% Bonus AD) (+ 90% AP)
MINIMUM MAGIC DAMAGE: 105 / 150 / 195 (+ 30% Bonus AD) (+ 27% AP)
PROJECTILE SPEED: 2000


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: She is the best support of Ezreal because she got many CC's and harass . I recommand having her as your support

: She is also good with Ezreal because of her tornado with epic long range and her ult. I recomand her if you cant have Taric or Leona.

: She is not a good supp with him because she got no CC's and she is not an aggresive support. Ido not recomend her as your supp.

: Hes is good, because of his harass and everything, but not the best. I recomand if you cant have an epic supp.

: Nunu support... i dont think it's actually viable, so , let's say its not good.. :P

: She is good with Ez if she is good with her Aqua Prison , or else there will be no CC until lvl 6 and you do not want that, so i dont recomand her.

: She can be good if she is VERY aggresive, or else the other ADC is gonna poke you to death and they are gonna win the trades.

: Hes is a very good supp with him becasue of his stupidly long stun and his meta heal, so you have epic sustain. I recomand after Leona.

: He is not in the meta actually, but it can be good if he uses his Dark Wind repetitively and if he fears at good moments. Good support with Ezreal

: Blitzcrank is good with almosrt all the ADC's , but Ezreal is'nt included in them. I do not think Ezreal is specially good with Blitzcrank.

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Work in progress...


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THE END

Thx for watchin' !!!!!



Creator: Gab50----›



Co-Creator-Pro-Support-Leona: DeadBlazer275----›



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