Ezreal Build Guide by HavocTheBishop
Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.
Second Build ( Also usefull)
NEW BUILD ( VERY USEFULL )
Standard ADC Build
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Okay so you all know Ezreal is one damn good ADC that has lot's of mobility and you can easy precounter you'r foes that try to do it . We also know that Ezreal has lots of sinergy with a lot supports since he can do easy combos and deal a great ammount of damage since almost no1 can escape hes skillshots so easy if you learn how to do a nice combo with him ( which is not so hard I can tell it myself ) . Ezreal has a really nice lane sustain because of his Mystic Shot , cause hitting an enemy unit or champion with any of Ezreal's skills will activate his passive Rising Spell Force that will give Ezreal a bonus 10% attack speed each time his skill shots hit an enemy unit / champion with the exception of Essence Flux that must hit a champion to activate Ezreal's passive .
Okay so Ezreal may look easy in the beggining because he has great mobility and lot of nice skills that can harass his enemyes easy + that having a good support will bring Ezreal more happyness if u know what I mean .
Okay but be really carefull with Ezreal trading hits with your opponents isn't a good choice since they can outtake you easy , and you must be carefull to use you'r Arcane Shift to possition yourself as you consider and you must take care to have a clear way to use your skillshots since Ezreal is using a lot his skills , mainly Mystic Shot.
Okay so first let me mention again all the runes that I used so that then I can explain them one by one so you guys can understand why did this guy used those runes on Ezreal ?!
9x Greater Mark of Attack Damage
9x Greater Seal of Armor
9x Greater Glyph of Scaling Magic Resist
3x Greater Quintessence of Attack Damage
Okay now let me explain you guys why Greater Mark of Attack Damage , and I will explain it straight , it is because Ezreal's Mystic Shot uses his attack damage and it will be very helpfull to harass you'r enemyes <- said so Havoc The Bishop
Greater Seal of Armor ok so this will help you reduce the damage taken from your enemy since he is ADC and uses attack damage as you do to hit you so Ezreal will survive more on his lane with the help of Greater Seal of Armor
Greater Glyph of Scaling Magic Resist will help you along when you'll level up so if theyr supp is using a bit AP to harass you and to attack you those glyphs should be enough to help Ezreal get out of some bad situation and even to reduce the damage not only of the supp but also of the other enemy AP members
Greater Quintessence of Attack Damage are my choice cause they will give you a good early game harass and they will improove your situation in the game cause of your high damage if I can say so even if they are considered a bit useless for Ezreal but trust me you will enjoy this few early game attack damage on Ezreal
You can also replace Greater Quintessence of Attack Damage with Greater Quintessence of Life Steal so you can ensure the build of The Bloodthirster / Blade of the Ruined King will be later so you can buy items that are more important than them !
Ok time to explain why I use those Masteries on Ezreal and what's theyr use against you'r enemyes + few other notes that will give you a nice point of view before you see the masteries and say " Those masteries suck "
So let's start with the beggining I will explain each and every mastery that I used on Ezreal so you guys can see whats it all about
First of all let's talk about Double-Edged Sword as you guys see it's a weird mastery bringed by League Of Legends because it is kinda made for assasins and ADC's , since Ezreal is not made to be a tanky guy this mastery is a good start for him since doing a " trade "between damages and if you care the mastery can be in favour for you cause you can only deal the 1.5% damage instead of taking it if you pay attention , and our next mastery is Fury that gives Ezreal 5% attack speed that will stack nice with Blade of the Ruined King and Ezreal's passive Rising Spell Force , cause Ezreal will reach 95% Attack Speed without having too many problems and getting worried cause " Dude I need Berserker's Greaves " . And our next mastery is Sorcery , as you guys can see I only used 2/4 skill points on it , and why ? Cause it won't be so needed since you will have a little bit lower CD from Ionian Boots of Lucidity and Iceborn Gauntlet , and this will help ez out harass his opponents . The next Mastery is Expose Weakness that will help out your support with 1% damage but that is very considerable a nice spell even if it's only 1% because that 1% could mean your opponents last 3-4 hp ^^, and one of my fav masteries is Brute Force that really helps you out with a few damage outthere even if it's only +10 AD but it's okay . And a new mastery named Martial Mastery that adds you +5 flat AD that is also a good starting mastery to harass your opponents with Ezreal and ofc with other champs.The next mastery is Executioner if u ask me it's a too op mastery but a very helpfull mastery for champs like Ezreal , Caitlyn , Draven , Ashe and let me tell you why cause Executioner is a mastery that gives you 5% increased damage against enemyes below 50% health when it's maxed out and with your ult or with Draven's skill Spinning Axe or Ezreal's Mystic Shot and so on. Warlord another spell that gives you great ammount of damage that helps you out nicely with some damage as the other spells ( out of ideas how to explain u the skills lol xD ).And now another new mastery of my favourites is Devastating Strikes that gives you the perfect bonus for Ezreal 6% Armor and Magic Penetration . Arcane Blade will help Ezreal out to deal more damage because you will have Iceborn Gauntlet and Trinity Force that will give him few AP and will help him out with spells , and so you will also get AD and AP damage , it is a kind of hibrid build I know but trust me it's okay.And the last spell that has my name Havoc , an interesting spell I consider it but for a last mastery it isn't so good u know , I mean u add a lot points to reach it for only 3% increased damage but after all it's a 3% and it's pretty much helpful.
So Recovery is a skill that helps you with a bit regeneration so you can mentain ur lane holding while ur fighting ur enemyes. Enchanted Armor a skill that gives 5% Armor and Magic Resistance and this will stack with the flat armor seals and with the scalling m. resist glyphs. Veteran Scars one of the most important hp boost for most of the ADC's even if it's +36 health but it's a very good boosting mastery.
Ok so the technique I use is Offense : 23 Defense : 7
You can also tell me other sollutions if u consider it is not good but I belive you will like it
Ok so the build I just did , I will explain it all to you easyly:
1. Ionian Boots of Lucidity are the best shoes ( i consider ) for Ezreal because it helps him out to spam Q easy because everytime Mystic Shot hits a target it will reduce all skills CD by 1 second so with the boots it will be even lower
2. Trinity Force one of the most complex item in League Of Legends cause it helps out a hibrid champion to do his job easyly since it has so many bonus stats + a passive called Rage , so this will have great sinergy with Ezreal's Mystic Shot cause the passive Rage will apply everytime Ezreal casts a skill but when Mystic Shot hits an enemy it is considered a basic hit of Ezreal so this should burst your enemyes out !.
3. Blade of the Ruined King helps Ezreal out with some attack speed and lifesteal meaning Ezreal will survive more on his lane + that Blade of the Ruined King has an active effect and a passive effect that are very usefull.
4. Iceborn Gauntlet I know some of you may say " It doesnt stacks with Trinity Force noob " but you guys should think of the side effects of both items and that both stack very nice with Mystic Shot and it is a great catch item against enemy champions and also has 10% CD that is very nice again cause it will help Ezreal out and his Mystic Shot.
5. The Bloodthirster one of my favourite items cause it has a passive effect stacking damage and lifesteal but it also gives you again more and more lifesteal and with the help of your Mystic Shot you will steal a lot hp ( trust me I tested it ) with Trinity Force and Iceborn Gauntlet effects it's f*cking everything in it's way xD.
6. Aaaand our last item is Mercurial Scimitar , a perfect replacement for Cleanse if you ask me and it also gives you resistance since Iceborn Gauntlet gives you bonus armor and Mercurial Scimitar gives you magic resist thats why I prefer it instead of Guardian Angel because you will have a superior bonus Armor and Magic Resistance.
Okay so let's explain all these sh*ts right ?
Mystic Shot ( Q ) : Is the main damage skill of Ezreal since it has low CD and a lot damage , you should use it to harass your enemyes on lane , but be carefull Mystic Shot has also a very high mana consumption.
Essence Flux ( W ) : Usually use Essence Flux to scare or stack up Ezreal's passive cause when it gets stacked up to 5 you will have a lot Attack Speed and it also can be used in combo with the other skills . ( I do not suggest maxing it out first or second , and do not try to harass with it , just use it to damage and stack up your passive )
Arcane Shift ( E ) : I call it the life saver or the kill catcher cause you can use it to defend yourself , to attack with it or to reposition yourself so use your Arcane Shift wisely and harass a lot with Mystic Shot so you can reget your CD on Arcane Shift fast!
Trueshot Barrage ( R ) : A ultimate skill similar with Draven's , Ashe's , Jinx's that is very usefull to Ezreal Since it has a low CD and can be recharged with your Mystic Shot faster , which will allow you to destroy your enemyes , try to keep it in case you need to catch a kill , protect a tower , or help your teammates in a teamfight if youre not there.
Ok I don't think I don't have too many comments here cause all you need to take is Flash and Barrier because Flash will help you out escape when your Arcane Shift is on CD and your in a bad situation and you can and will use your flash to escape or go fast somewhere to catch some1, and Barrier to protect yourself of nearby enemyes or reduce the damage taken from enemyes not to get killed u know ?
Ok so I will make a short list of supports with only a few explanations !
First of all best support for Ezreal in my oppinion is :
1. Thresh has great sinergy with Ezreal can do easy combo because of thresh Grab and then slow + ulti while Ezreal can easyly kill his opponents
2. Soraka has also great sinergy with Ezreal because she heals and gives a lot of mana to him countering his mana hunger
3. Taric because of his stun Ezreal does a f*cking nice job with Taric cause he heals and uses stuns to help Ezreal out .
Well guys thats my top 3 supports I play with !
Pros / Cons
+Very good lane sustainer+
+Great burst damage+
+Easy to play+
+Easy teamfight positioning+
-vulnerable to high cc-
-gets caught easy if not paying attention-
-if gets snared/stunned gets killed easy-
-ulti is not sure hit-
Ok so Ezreal has a very nice teamfight when it's up to do it because he has very nice possitioning and when it's up to get easy kills and help out your team Ezreal's your man cause he does his job well as an ADC , for me Ezreal is a very complex ADC that has very high potential , so if you help your team you will get helped by yourself if u know what I mean ^_^
Your text to link here... <- Check my match history here ^^ this is the proof for you
Ezreal has a very easy lane when it's about farming because of his passive and because of his skills , cause if u don't hit an enemy champion with Mystic Shot you can shoot a minion and it helps your ult out to recharge because of Mystic Shot's passive you know ? So farming with Ezreal is very easy , but take care IT IS A VITAL THING TO FARM WITH ANY ADC NO MATTER WHAT !
Ezreal Gets countered by :
Graves : Difficulty 10/10 because Graves can counter Ezreal's moving fast
Draven : Difficulty 9/10 because Draven has higher speed than Ezreal and his ult do double damage
Caitlyn : Difficulty 8/10 because Caitlyn can use her ult to keep up with Ezreal and can trap him down easy
Miss Fortune : Difficulty 7/10 because Miss Fortune has a nice ult and very high damage that could burst out Ezreal + that she has a " speed up " passive
Vayne : Difficulty 6/10 because Vayne can use her Condemn to keep Ezreal " in the wall "
Twitch : Difficulty 5/10 because of Twitch's large range , but Ezreal could easyly dodge most of Twitch attacks
Ezreal was born with the gift of magic flowing through his veins. Ezreal, however, was also born with a much stronger sense of wanderlust. Put into school to become a skilled techmaturgist, Ezreal quickly became bored with magical studies. By the time the boy genius was eight years old, he had fully mapped out the underground tunnels of Piltover. The quality of his work was so great that the government of Piltover purchased his maps and salaried his services as Piltover's Grandmaster Explorer. This sealed the deal on Ezreal's path in life - he would eschew the arcane arts in favor of archaeology. Since then, countless of Ezreal's adventures have been written about as romanticized stories.
One of Ezreal's latest adventures, however, has brought him face-to-face with his other legacy - his latent magical power. While exploring the pyramids of Shurima Desert, Ezreal uncovered an amulet of incredible power. Aside from the sheer size of the amulet (it was made for a being easily twice Ezreal's size), it allows the wielder to control and shape magical energy - provided a source of magic is in the vicinity. This allowed Ezreal to tap into his natural talent for magic without having to put any serious effort into it - a big win for the Prodigal Explorer. The drawback is that for some unknown reason, the amulet is attuned with summoning magic. Without warning, Ezreal may find himself acting as a champion for, as he puts it, "a summoner hell-bent on resolving some irrelevant world-shattering League conflict." Still, Ezreal feels being summoned into a Field of Justice on occasion is a small price to pay.
"There's little time to study musty tomes when you're busy crawling around where the musty tomes originally came from."
I hope you guys read all those things and understood what this build can do if it is used wisely so be carreful and take care when it's about playing Ezreal because it is true he is an EASY champion but never UNDERESTIMATE him because some players skills may not be enough to control him . ^^
New note , you guys should really take care about Ezreal's mana consumption since you can easyly spam skills :) !