get
prime

Renekton Build Guide by dankbrownies

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


723
Views
0
Comments
0
Votes
League of Legends Build Guide Author dankbrownies

Fearless Croc

dankbrownies Last updated on July 16, 2011
Like Build on Facebook Tweet This Build Share This Build on Reddit
Cheat Sheet

Renekton Build

Ability Sequence

1
4
7
9
Ability Key Q
3
8
10
13
15
17
Ability Key W
2
5
12
14
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
Strength of Spirit
4/
Evasion
 
 
 
 
 
 
 
 
 
 
4/
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
1/
Tenacity
 
 

Defense: 21

 
 
 
 
 
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 0


Chapter 1

I start out with a Long Sword to get a jump on Youmuu's Ghostblade.

Most of the time I am able to hold my lane untill I'm ready for The Brutalizer, and Boots of Speed
-So grab those on your next trip.
-If I happen to die. I go ahead and grab Boots of Speed then make a trip back for The Brutalizer.

Save up and grab your Youmuu's Ghostblade.

Next I go with Ionian Boots of Lucidity - I normally save for boots and a Regrowth Pendant for Warmog's Armor - I don't know? I go for Warmog's Armor first I like the Big Health boost, unless they are magic heavy then I'll go Force of Nature first. Sometimes I often like to go Force of Nature first for the Movement Speed upgrade, more so if we're on the defensive side. I like to have more speed in that case. If not and we have them pushed to their turret, I like the Warmog's Armor. I like the health boost with the re-gen. I feel I am able to hold strong in my lane, keeping the pressure.

Next up I go with Warmog's Armor or Force of Nature- Big Health boost and regen here. With Magic Resistance and Movement Speed - Like I said above, I decide which one I go first.

Then Build Which ever one you didn't build next. or

Followed up with my 5th item Atma's Impaler. The passive allows for a 56point AD boost, 70point Boost after Frozen Mallet. +Armor and Crit-Strike

Then like I said, I follow up Atma's Impaler with the Frozen Mallet. Boost Health, Attack Damage with the enemy reduce speed help.

Leading up to your final build looking like this.
OR



I like Cleanse and Flash both can be used offensively and defensively. Along with E ability, allowing you to escape or catch up to someone. With the use of all 3 you can cover a lot of ground if necessary.

Some prefer Exhaust. I choose Cleanse to help with being stunned still.
- A battle gone wrong, and you have to retreat. I hate getting stunned and ganked when we need to retreat. So a quick Cleanse, Flash or even a Slice and Dice and you're free.
- Or you've got the enemy on the run and he gets a stun off. A quick Cleanse, Flash and finish him with Slice and Dice.



Thanks for Reading and Checking Out my Build(s). Comments, Questions and Votes are welcome! XD