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Fiddlesticks Build Guide by The Last Grimm

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author The Last Grimm

Fiddlesticks Champion of Jungle

The Last Grimm Last updated on December 14, 2012
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Ability Sequence

4
14
15
17
18
Ability Key Q
1
3
5
7
9
Ability Key W
2
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 9


Guide Top

Introduction

First of all, I want to say that English isn't my mother language. So please excuse me for that.

My guide will be very short because of three reasons. The first reason is because I haven't got that much time, second because my English is to bad and in the third place :"I think long guides are very nice, but the best way to learn a champion is by playing it." Practice against bots or friends before you go in a "real" game ;)

Btw feel free to criticize, and correct my guide (language and contents)


Guide Top

Runes

I guess with fiddlesticks you wont have that much choice with runes and thats why I prefer this build for the runes.

If you think Fiddle should walk faster you can change the Quints to three times movement speed if you want.


Guide Top

Masteries

Again not that much of an explanation, The reason that I went into the Utility three is because I think Junglars need Runic Affinity


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Items

Here's the part that is really interesting.

I chose for tear of the goddess because since season 3 it became a much more general item. The passive is faster finished and the AP increased. Now it gives you a huge boost of mana, mana regen and AP. Plus if the passive is finish it grants you a shiel equal to 25% of you current mana. Thats huge especially in teamfights it can safe you life.

Just start the Teamfight use you ulti, wait till they focus you,.Use Zhonya's and after use your "new ability"

The rest of the item are the items off an normal AP carry


Guide Top

Spells

You should defenety try some combo's

Fear-Drain or Fear-Ulti-Drain or Ulti-Fear-Drain

Use Dark Wind mostly to silence and to farm. The silence can safe your life to.

First use your Dark Wind and flash away (fear is also a good spell for that)


Guide Top

Farming

You play most of the game in the jungle so farming isn't that big of deal ;) But Dark Wind is a really good spell to farm since it bounce up to 5 times.


Guide Top

Pros / Cons

One of the best and fast junglars. But very fragile and worthless again a team with loads of stun and silence. At level 7 you can probably solo dragon and at level 18 you can do baron on your own.


Guide Top

End

Yea, is said it would be very short, so that's. Thanx for reading, injoy the build and game on ;)

Gr,
The Last Grimm