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Fiddlesticks Build Guide by Gogoxxx

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Gogoxxx

Fiddlesticks- NewPatch(The OP Champ!)

Gogoxxx Last updated on November 20, 2011
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Ability Sequence

4
14
16
17
18
Ability Key Q
1
3
7
8
9
Ability Key W
2
5
10
12
13
Ability Key E
6
11
15
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 9

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
1/
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 21


Guide Top

Introduction

Fiddlesticks is very powerful, mage even early in the game you can kill easy. With the right runes, u can kill fast. In the end of the game he is even more powerful, with the right items.


Guide Top

Masteries

For the masteries i chose 9/0/21, i use this mastery mostly for every Mage. 21 in utility is the best for fiddlesticks the way i build it.


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Runes

For runes i take magic penetration. Early in the game everyone have magic resist, even if the take item for magic resist it would be little pointless . Mana regain is very useful whenever u kill someone and u have little mana u can regain half of your mana for the time he back. This will happen if you r LV 3-5. And ability power... the thing that gives you power to your abilities. Very helpful early in the game!


Guide Top

Jungling / Farming

The thing that helps fiddle very much. After all fiddlesticks if jungler. He needs to farm... So whenever u are not in battles the thing u need is to kill more minions/ creeps so u can lv-up faster. And u get gold for that. If you have mana u can use dark wind to hit minions on low hp. And ofc if you are little hp u can use drain to heal yourself. And when you play 3v3 you want to play solo/up. When you kill enemy you can push adn recall if u have enough money to buy item or to go jungle/forest to kill noutral monsters. For more money.When its 5v5 u want to be mid!


Guide Top

Ganking

Whenever you play... and u are starting to lose then its plan b time. Ganks. While your team is fighting you can tell them about your plan. Then u hide in bush and wait for the moment to strike. The best ability order for now is. With ULTIMATE: R>(crow storm)-E>Dark Wind(silance)-Q(fear)->W(drain) Its called the (Perfect Combo). Every champion have a perfect combo. And WITHOUT ULTIMATE: U do the combo without one of the abilities.


Guide Top

Pros / Cons

+ Nice abilities which most of the times become OP
+ Good farming
+ Easy kills in solo 1v1
- Cannot do last hit (If you want to steal so badly the its going to be hard sometimes)
- Easy target for champions with stun