Fiddlesticks Build Guide by Kinesis
Champion Build: Fiddlesticks
| Health | 2818 |
| Health Regen | 35.4 |
| Mana | 1313 |
| Mana Regen | 40.6 |
| Armor | 121.69 |
| Magic Resist | 82.06 |
| Dodge | 0 |
| Tenacity | 0 |
| Movement Speed | 405 |
| Gold Bonus | 0 |
| Attack Damage | 93.2 |
| Attack Speed | 0.849 |
| Crit Chance | 0%S |
| Crit Damage | 0% |
| Ability Power | 115 |
| Life Steal | 0% |
| Spell Vamp | 0 |
| Armor Penetration | 8.1 |
| Magic Penetration | 20.49 |
| Cooldown Reduction | 40% |
Recommended Runes
Ability Sequence





Masteries
Introduction
READ BEFORE CONTINUING: THIS GUIDE HAS JUST BEEN RE-WRITTEN. MISTAKES AND CONTINUITY ERRORS MAY EXIST. PLEASE LET ME KNOW IN THE COMMENTS IF THERE IS ANY MISTAKES OR TYPOS AND THEY WILL BE FIXED IMMEDIATELY.
Hi there! My name's Kinesis and I'm a support player on EUW.
Fiddlesticks is an increasingly popular champion being sent to the bot lane as he comes packed with utility to help zone and CC your enemy, and does a fair amount of damage even with small amounts of AP.
Fiddlesticks support was once considered a troll before popularised by professional play. Last season I left a disclaimer that at lower ELO you may be reported for taking Fiddle as a support champion. Right now, I really don't think that's an issue. He's a powerful support.
Nevertheless with
Fiddlesticks being far outshadowed in the mid lane and as his jungle dominance wanes, he will see increased play bot lane. I hope you enjoy my support guide and hope that you find it useful. I hope to hear about some awe-inspiring
Crowstorms and fear shutdowns.
Pros / Cons
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Pros
[+] Annoying spammable silence [+] Synergises well with burst carries (e.g. [+] Good harass and brush control early game [+] Level 6 kill lane and teamfight presence with [+] Good self-sustain with [+] Passive [+] Can tank |
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Cons
[-] Vulnerable to poke or bindings, see [-] You'll be focused a lot in teamfights [-] No sustain for the AD carry excluding [-] Vulnerable to CC and interruption when channeling [-] Slow base movement speed [-] Metasheep still accuse you of trollpicking |
Masteries Explanation
Supports of course have to invest heavily into Utility and it depends on the type of support you play whether you invest mostly into Offense or Defense.
0-13-17 is, in my opinion, the optional set up for Fiddle. You don't need to invest too deeply into the Offense tree, because unlike
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[.] Safeguard is pretty much an insurance policy against taking an early tower hit.
As you can see there is much invested into Defense. This is to reinforce his strong early game.
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[.] Enhanced Recall is something I find fairly useful considering how slow
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Utility is a tree that should deeply be invested into as a support. Don't neglect it for points in Offense. You are not an AP carry.
Alternatives
The common 0-9-21 mastery tree is more than acceptable with
It might also be considered useful to master
Author's note: There's always going to be other alternatives that I haven't mentioned. Let me know if you have any good suggestions.
Runes Explanation
| Runes | |||||||||||||||
Greater Seal of Armor 9 |
Greater Mark of Hybrid Penetration 9 |
Greater Glyph of Magic Resist 9 |
Greater Quintessence of Health 3 |
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Alternatively you can go with straight
Although armour runes will by no means prevent such things from happening, they can help negate a lot of damage from both the carry and somewhat from towers, helping
Finally I go for
You can also go with
Ability Sequence
The ability sequence is relatively simple. For support
[+] Gives you a strong silence to shut up both an AD carry and support camping in the side brush
[+] Good initial harass without significantly hurting creeps
[+] Helps repel jungle invades by silencing and hurting their team (since they often huddle together)
Aside from this,
You'll max out
Summoner Spells
Recommended Spells
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[+]
[+]
Average Spells
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Pointless spells
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Warding
In the early game it's important to ward your lane appropriately to prevent early ganks, especially from champions who gank very early, such as
Lee Sin and
Trundle.
Choosing where to ward on the river is important. Some choose to ward the river bush and others choose to ward up towards blue entrance /
It is worth warding the lane bush closest to the enemy's tower for increased brush control, especially against dangerous, unpredictable supports such as
Remember to ward your Tribush on the left, preventing the enemy jungler from approaching you that way. This is especially important against junglers such as
When you recall, ward
For warding, follow the same procedure as other support champions. This map will help you.
Encourage your team to help ward! Don't be the only person warding.
- Your jungler should take wards with him to ward important strategic objectives when you cannot, such as
Baron Nashor
or an enemy's red or blue buff.
- Your mid AP carry should usually ward their river bushes to prevent potential ganks.
- Your solotop should always ward his river bush and often tribush to also prevent ganks and improve map awareness
For as long as possible, keep on warding. They're especially important for controlling gank points and around the time the
Items
My favoured start, going with ultimate sustain in lane, allowing you to stay in lane for as long as possible. It lets you go for that early
This start is what you're going to need if you're against anyone with stealth or you think there's going to be a fight for bush control. Someone like
It is absolutely crucial to start with the
Also note that when playing against
IMPORTANT: Remember to always have space for
Your
Once you have your
Kage's Lucky Pick is great for the additional gold and AP, and builds into an item you'll eventually get.
If you're taking
My favourite boots on
I would also only really recommend
From here you can pick and choose items depending on your enemy's team composition. Allow me to explain.
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The blizzard active on |
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Naturally if you are at endgame with your full build, make sure you have your |
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Niche Items
The following items have excellent utility but are very situational and unusual to see on a support
Fiddlesticks.
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Summary
Support
Fiddlesticks is a great alternative to many common support picks especially in non-sustain lanes, if you've followed the guide then you should be okay! Let's all hope for when
Fiddlesticks becomes more and more viable in the mid lane and jungle again. Damn power creep.
I hope you've enjoyed this guide! I genuinely enjoyed writing it, and although its different, please don't downvote it on the grounds of you disliking the concept of a support
Fiddlesticks. Please at least appreciate it for being, what is in my eyes, decently written and not in any way rushed.
If you have any constructive criticism, I'd love to hear from you in the comments below! I hope to write more guides on other support champions, both common and unorthodox in the future!
Keep on supporting!
Notes: Thanks to Flatline-lol for the ward map!
Changelog
Author's note: I'm only listing major changes in this log. I won't bother to add small typos, grammatical or formatting errors that I come across, I correct those silently.
- 16-05-2013 - Complete Rework
- 05-09-2012 - Moved
Exhaust to recommended Summoner Spells after much discussion, replacing
Heal as the main recommended spell. I also forgot about
Cleanse so I added some info on that. - 06-09-2012 - Added elixirs to items.
- 19-09-2012 - Added some more examples to the In Context section. I can't believe I forgot
Leona and
Lulu! - 26-10-2012 - Added a section on AP support as requested
- 23-11-2012 - "Rabadon's Hourglass" fix
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