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Build Guide by Ssypress

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Ssypress

Fiddlesticks- The heal Master

Ssypress Last updated on March 21, 2011
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Ability Sequence

2
7
9
12
14
Ability Key Q
1
3
5
8
10
Ability Key W
4
13
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Quickness
Blink of an Eye
 
 
 
 
 
3/
Intelligence
Mystical Vision
 
 
 
 
 
 
1/
Presence of the Master
 
 

Utility: 21


Guide Top

Introduction

Welcome to my Fiddlesticks Guide. This is my first guide so bare with me. Also Since this is my first guide i don't know how to make the spell icons and such, I apologize for this. Ive Tried out this build a few times now and its been extremely successful. Don't freak out about the runes till you have been to the rune section of this guide. In this guide i'm going to tell you how to successfully rule the map and be able to take on anyone in your match.


Guide Top

Pros/Cons

Pros:
Amazing at start of game
Easy to Kill with
Good Ganker
Never can be low on health
Good Crowd Control
Cons:
Can be squishy when ganked
Often made main target
Tough to take down high hp players


Guide Top

Runes

Lets get to the Runes. Either set of the runes works. I Go with Greater Mark of Potency, Greater Seal of Potency, Greater Glyph of Celerity, and Greater Quint of Potency. I use these runes because they give me some cool down reduction (For Spam Drain) and the Ability Power helps taking down the enemy team in general.


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Masteries

i go 9/0/21 for the cool down reduction, and the Mana Regen.


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Rotation

Always Start off with Terrify then hit them with Darkwind and then spam drain. if you must you can ignite them. Terrify only lasts for so long so you have to get the Darkwind off as fast as possible. In Group ganks teleport in with Crow Storm, Terrify, Darkwind, then Drain and you should get at least one or two kills.


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Skill Sequence

Get Drain first for early game ganks and terrify to help with that. I only get dark wind once because it always dose 100 damage so its not worth ranking up early game. Always get drain when you can ( unless you can get your ulti).


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Summoner Spells

Fiddlesticks can have a Mana problem so i get clarity and you will be in the lane with no recalling till at least level 8 you WILL run out of mana. Ignite is just more damage, it will help with those stupid runners also :)


Guide Top

The End

Well thanks for reading my build i hope it has helped you get a good score in your matches. As soon as i learn how to make the icons and such ill edit the build.