Fiora Build Guide by Rastasafari

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League of Legends Build Guide Author Rastasafari

Fiora The Deadly Girl

Rastasafari Last updated on March 7, 2012
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Team 1

Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 21

Honor Guard

Defense: 9

Strength of Spirit

Utility: 0

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Greetings Everyone

Hello and welcome to my guide.

This is my first guide here, so don't expect it to be perfect !

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Fiora The Grand Duelist

Champion Spotlight:


As the youngest child of the noble House Laurent, Fiora always considered herself destined for greatness. The Laurents had dominated the dueling culture of Demacia's aristocracy for centuries, and Fiora's father was regarded as one of the finest swordsmen the nation had ever seen. Inspired by his tales of glory, Fiora began training as soon as she could wield a blade and quickly showed greater talent than any of her siblings. As she grew older, her self-confidence and rigid discipline only widened the gulf of expertise between Fiora and her peers. Her fellow duelists perceived her confidence as arrogance, but none could defeat her in combat, and each victory only heightened her lofty self-esteem. Even so, Fiora never allowed herself to become complacent in her training, and she drove herself ever harder to become a worthy successor to her father's legacy.

Her devotion turned out to be misplaced. On the eve of an arranged duel, Fiora's father was caught slipping a slow paralysis poison into his opponent's drink. Following the incident, many of his past opponents came forward with their own accusations: envenomed weapons, bribery, blackmail, and more. In an instant, he had destroyed his family's honorable reputation. Fiora was outraged. Not only had her hero betrayed her ideals, but Demacia's dueling elite now doubted her own ability. She desperately wanted to wipe the stain from her family's history but, even more, she wanted the world to acknowledge her mastery. She found her solution in the one arena where she could fight the world's strongest warriors without being accused of dishonesty: the League of Legends.

“Fiora’s ego would be insufferable if it wasn’t so . . . justified.” – Jarvan IV

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This guide is about Fiora The Grand Duelist.

She is the newest and only female melle carry in the game like Trynda, Gp and Master Yi.

She can fill two roles, either solo top or as jungler.

Though if you use her on ranked games, i would recommend either a tanky jungler or solo top since you will lack tankyness endgame. You could build her tanky but thats another story. You normally want to build her as a carry like trynda.

Squishy teams works in ranked but need to get fed early game or you will have a hard time later on.

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For runes i would recommend to use.

Reds: Armor pen or Ad runes - This will give you some early game damage.

Yellow : Flat Armor runes - Helps you vs those bruisers top lane or as jungler to negate some less damage taken.

Blue: Magic resist lvl or flat mr runes - So you got abit of tankyness endgame vs Aps.
Get flat runes if you met a Ap champion top lane like Sion for example.

Quints: Armor pen or Ad runes - Same as reds.

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21-9-0 i would recommend to use. You get the most important offensive stats for Fiora and some tankyness from the defensive tree. Switch the hardiness to resistance if you met a Ap champion top lane like Rumble for example.

Runes and masteries are used for your early game.
You use the kind of stats you think could fit your play style the best.

All play in different styles.

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Items For Solotop

For solotop i would start with armor and 5 health potions if i was against someone like Renekton, Riven, Gankplank, Wukong etc.
If i was against Sion, Garen, Rumble, Kennen, Vladimir etc. I would start with boots and 3 health potions.
In other words vs most AD = armor and 5 pots / Vs most AP = boots and 3 pots.

This would be a normal solo top build for Fiora.

1. Armor, 5 health potions or boots 3 health potions.
2. Wriggles Lantern
3. Then either mercury threads if they have a cc or Ap heavy team or ninja tabi if they have a heavy ad team.
4. Black Cleaver
5. Phage
6. Blooddthirster
7. Infinity Edge
8. Frozen Mallet.
Extra : If You want some extra bit of tankyness you could get a frozen mallet and atmas
or banshes veil or force of nature vs ap heavy teams.

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Items For jungling

1. Armor and 5 health potions or a scepter.
2. Wriggles
3. Then either mercury threads if they have a cc or Ap heavy team or ninja tabi if they have a heavy ad team.
4. Phage
5. Black Cleaver
6. Frozen Mallet
7. Atmas
8. Infinity Edge or Last Whisper if the enemy team are stacking armor.

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Skill Sequence

You take R/Ulti everytime possible.

I max Fioras W first beacouse of first of all you get passive free AD and you can parry 1 Autoattack back to the oppenent.
Great to use against power attacks such as:
Garen's Decisive Strike (you still get silenced)
Wukong's Crushing Blow (armor is still reduced)
Nasus' Siphoning Strike
Gangplank's Parrley, etc.
Don't work against most abilities -- ie: Pantheon's Spear Shot.

Then you get her E spell since you get a nice amount of Attack speed and movement speed so you can chase or escape.

Then last i max her Q since i dont use it for the damage. I use it as Gap Closer, to get close enough to the enemy.

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Summoner Spells

You take the normal Flash since nothing are better really.
You can chase and escape through walls etc.

Then you get Ignite if you want to play aggressive or teleport to have more map control.

Ghost and Exhaust works asweel but its your own preffered choice.

Smite if jungling.

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i Have talked so far about Fioras Runes, Masteries, Skill Sequences, Summoner Spells and
Item Builds.

But one thing to remember is each player play different. So pick up the stuffs you think could best fit your own playstyle.

As runes and masteries are used for your early game.
You use the kind of stats you think could fit your play style the best.

Everyone play in different styles.

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Ranked Play

1. The Rage: Now take a few seconds and really think about how many games you've actually won after you've told off that fail jungler, that feeder, that fail pick in champ select.
Well? I've barely won any after I've started raging.
Why is that? Well when I start raging -- I lose A LOT of concentration -- thus playing A LOT worse.
Do you honestly think the person you yell at will play better because you sit there raging at him? Never seen anyone play BETTER after such rage.
This is personally the biggest flaw when I play -- I rage thus I lose games. Just stop doing it.

2. Wards: You will single handedly win games if you ward the entire map. You might think it will get expensive, well it will get expensive BUT if you don't do it then your lanes will die to ganks thus losing the lane and eventually cost you the game.
An early Oracle on the jungler/support is pretty damn solid too. Wards wins games. Remember it.

3. Learn to CS / Farm: Next point is learning to farm properly. Best thing to do is start up a custom game -- farm for 20minutes and then look how many CS you got. Rinse and repeat.
Very good training and it WILL improve your gaming immensely if you do this a few times on each champion.

4. Adapt your build accordingly: The guides out there are really really good POINTERS on what to build on certain champions. But that's all it is, POINTERS. If for example a AP Carry gets fed early don't continue to buy armor, wont help you one bit -- instead just buy MR so you can survive against that fed character until he doesn't have as much of an advantage!

5. Do NOT overextend: I cant stress how important this is. If you are one of those people that don't ward your lane then you really cannot go near the mid of your lane. Overextending WILL kill you -- simple as that. It's like the rage part -- just don't do it.
Do NOT trade kills: This is something that happens way to often, WAAAAAY to often. The only time it's somewhat good to trade kills is when your opponent has doublebuff and you are 200% sure he will die. Other then that, never ever ever ever trade kills. Better to send him back with low hp so that he loses farm and experience then both of you dying. You get no advantage in dying going for a kill.

6. Champ select: If you do not get your pick, deal with it -- its already locked in and whining will only lessen the chance of you winning the game.
Do NOT play when you are on a losing streak. You are easily agitated, you whine more, you don't concentrate enough, you are also in a sour mood due to the losing streak.

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Pros / Cons


1. Good chaser
2. Good dmg
3. Can either jungle or solo top
4. Huge gap closer
5. She has a very fast clear time in the jungle.
6. Her ganks are insanity
7. Very good at backdooring towers
8. Strong damage throughout game
9. Amazing Passive/Ult for counterjungling.
10. Hot ***


1. Very squishy when built to be so damaging
2. Absolutely no CC
3. Easy to gank since no real escapes
4. Very high cooldowns
5. Bad early game = Fail
6. No wriggles means you have to buy more wards

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Her skills

Passive: Duelist
Allows her to regen life while dueling, stacks on champs, flat on monsters.

Q: Lunge
Gap Closer, deals damage, can be cast twice

W: Riposte
Cancels auto attack damage, deals magic damage to enemy.
Passively boosts her damage.

E: Burst of Speed
Increases move speed if you attack, increases attack speed

R: Blade Waltz
A lot like Master Yis - Alpha Strike but more powerful.

One more thing to remember is that her ulti can be ignored through some ways.
I will go through them now.
IF you use Zhonyas Hourglass when she ulti it will cancel it or if another Fiora use W it cancels her ulti asweel.

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Thanks Everyone

Thanks everyone for taking time to read my guide.
I hope you learned something and i will make changes/adapts and probably more guides:)

See ya on the Fields Of Justice!