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Fiora Build Guide by Stickywad

AD Carry Fiora - The Explosive Duelist

AD Carry Fiora - The Explosive Duelist

Updated on June 10, 2013
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League of Legends Build Guide Author Stickywad Build Guide By Stickywad 7,316 Views 10 Comments
7,316 Views 10 Comments League of Legends Build Guide Author Stickywad Fiora Build Guide By Stickywad Updated on June 10, 2013
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1
Bligen | July 1, 2013 6:13am
Voted -1
meh
1
Bligen | July 1, 2013 6:13am
meh
1
Stickywad | May 21, 2013 12:20pm

People come here to learn the game.
Regarding your choice between Riposte and Lunge, early-game Riposte deals more damage and it makes you more effective in trading. The gap-closer of Lunge is awesome indeed, but you can already use it to jump out of a trade again, so why level it first? Burst of Speed gives Fiora a nice speed boost to stick to her target, so there isn't that much of a need for a short cooldown for Lunge.

I edited the stuff like that just now to give a little more explanation. Also I still feel that maxing Lunge out first is a better choice. Even if you max Riposte out first, that still means early game that your Burst of Speed isn't that great yet and you won't be sticking so hard, and in my opinion getting +5 damage every level for an unreliable skill versus increasing your burst damage with a versatile gap closer and lowering its cooldown is not worth it. Fiora already gets +15 AD from 1 level of Riposte, and I think that's already a good deal.
1
Latest Legend (149) | May 21, 2013 6:53am
Quoted:

I feel like runes are self-explanatory already if you know the game
Quoted:
A solid choice. You know why.
People come here to learn the game.
Regarding your choice between Riposte and Lunge, early-game Riposte deals more damage and it makes you more effective in trading. The gap-closer of Lunge is awesome indeed, but you can already use it to jump out of a trade again, so why level it first? Burst of Speed gives Fiora a nice speed boost to stick to her target, so there isn't that much of a need for a short cooldown for Lunge.
1
Ravenholm (46) | May 20, 2013 11:07pm
Stickywad wrote:

Thanks for the feedback. I'm new with the formatting and stuff. I feel like runes are self-explanatory already if you know the game and didn't want to go through the trouble of formatting a section for runes. I'll edit that in some other time I guess.


Sure, the runes you chose people understand how they affect fiora... however you do not explain why they are better and what other options the player can make and how they effect aggression and plays.
1
Stickywad | May 20, 2013 9:55pm
Ravenholm wrote:

Important, turn on C2V in the guide editing options to reduce troll votes.

That being said this guide is very, very short for a champion that changes heavily based on items. That being said, it also has HUUUGE walls of text that are a mega turnoff to readers.

You completely neglect to explain runes and masteries. 21/9/0 is good for some teams and 9/21/0 is going to be better against other teams. Quints on solo tops are preference as well and you should explain your reasoning behind pick them up.

You should also have an example lategame build as this gives the reader an idea of how rounded or not rounded the champion should look.

All in all this guide is very incomplete and unrate-able. It would be a good idea to check some of the high rated guides to see what a full guide looks like.


Thanks for the feedback. I'm new with the formatting and stuff. I feel like runes are self-explanatory already if you know the game and didn't want to go through the trouble of formatting a section for runes. I'll edit that in some other time I guess.
1
TOTESMCSCOTES (11) | May 20, 2013 9:46pm
Voted -1
^
1
TOTESMCSCOTES (11) | May 20, 2013 9:45pm
Ewwww, walls of text.
1
Ravenholm (46) | May 20, 2013 9:15pm
Important, turn on C2V in the guide editing options to reduce troll votes.

That being said this guide is very, very short for a champion that changes heavily based on items. That being said, it also has HUUUGE walls of text that are a mega turnoff to readers.

You completely neglect to explain runes and masteries. 21/9/0 is good for some teams and 9/21/0 is going to be better against other teams. Quints on solo tops are preference as well and you should explain your reasoning behind pick them up.

You should also have an example lategame build as this gives the reader an idea of how rounded or not rounded the champion should look.

All in all this guide is very incomplete and unrate-able. It would be a good idea to check some of the high rated guides to see what a full guide looks like.
1
Deadlydave (46) | May 20, 2013 8:00pm
WHY OH WHY WOULD YOU MAKE A FIORA GUIDE. YOU MONSTER. :25 Sorry I just had to. And turn on C2V bro.
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