Fizz Build Guide by ThyZee
Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.
Fizz, can't catch him ! *tudud
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Threats to Fizz with this build
|Amumu||Mumu will don't try to invade you, so you will have the time to scale|
Hello there. So I am ThyZ, I am 18 and I am french (omg, noob french!).
I play lol since season 2. I am a top/jungle player, and I am gold.
This his my first guide, I hope you will enjoy it. Give me your appreciation, it will make me better.
I will try to make it better when i will have time, and when i will have try anough match-up to give you more information.
Presentation of my bruiser Fizz
- Why Fizz bruiser ?
You have an ultimate which gives you 20% bonus damage for you on your opponent. With this, you can easely 1vs1 every one.
- Why no flash ?
Because you have a good escape with your E, and you Q if a minion or a monster, and you can pass over wall with your E. So, better (in my opinion) to play with ignite to try to get early kills, and snowball on its.
Greater Mark of Attack Speed
Greater Seal of Armor
Greater Glyph of Cooldown Reduction
Greater Glyph of Scaling Magic Resist
Greater Quintessence of Attack Damage
In red, i take attack speed, to have more auto-attack in a trade, and deal more damage (with the W)
In yellow, armor, nothing to say here.
In blue, 6 cdr flat, to get the 10% cdr lvl 1 with masteries, and 3 mr scaling.
In quints, ad flat, to farm easier, and to have some ad in early trade.
Fizz is a melee, so the gain of 2% damage for addidtional 1% damage taken is worth if you trade the enemy, without let him time to attack you
5% attack-speed which synergizes well with your Seastone Trident and the 5% of cdr allows to have the 10% cdr lvl 1
Attack damage bonus, allways good to take its !
Damage bonus in % ! And, the Executioner has a good synergy with the Seastone Trident, cause both, when the ennemy is low, deal more damage !
So, with our buiser Fizz, the damage spell is of course the Seastone Trident. Don't fight if you don't have it.
Your Playful / Trickster is your escape/chase. Don't use it to try to deal damage to monster or gank if you don't have an idee where is the enemy jungle. You don't have flash, it's your only escape.
The Urchin Strike is your engage ! It's apply on hit-effect, so the Trinity Force, but your Seastone Trident too ! If you wan't gank, don't forget to use you Seastone Trident before your Urchin Strike !
Basic starter to every jungle :
Which jungle item
Here, you have the choice, but it depends of your team comp and the enemy comp:
- Your team need tankyness => go Skirmisher's Sabre - Cinderhulk
- Your team has enough tankyness => go Skirmisher's Sabre - Devourer
To deal damage
You don't really need damage item to deal damage with Fizz. You can do Trinity Force or/and Blade of the Ruined King.
Why Trinity Force ? Because it gives you movement speed, hp, ad, attack-speed, and the passive Spellblade
Why Blade of the Ruined King ? Because it gives you attack-speed, damage, life-steal, and damage in hp % !!
In my opinion, i prefer buy Trinity Force first, cause the passive Spellblade gives you so much burst. I usually do Trinity Force in 2nd item, and Blade of the Ruined King in 3rd item if you play with Skirmisher's Sabre - Devourer. Otherwise, if you bought Skirmisher's Sabre - Cinderhulk you don't need Blade of the Ruined King to deal damage.
Your core tankyness items are Frozen Heart and Spirit Visage. They give you your 40% cdr with your runes and masteries.
After that, all depend the enemy composition, and who is fed.
- Randuin's Omen gives you health, armor, and a good actif in teamfight.
- Banshee's Veil gives you health, mr, and good passif.
- Warmog's Armor gives you insane hp amount, insane hp/5sec. Warmog's Armor is really interesting if the enemy team is balanced between magical and physical damages.
You can take some differents boots.
- Mercury's Treads if you need tenacity and mr.
- Ninja Tabi if you need armor, and his passive.
- Berserker's Greaves if you don't need both of the above and want more attack speed.
Pros / Cons
- Good damage
- E complety cheat
- 20% damage increase with your ult
- Cause yordles disappear if they die from your ult
- Quite weak in early if you get invade