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Fizz General Guide by Wingman3434

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Not Updated For Current Season

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League of Legends Build Guide Author Wingman3434

Fizz in my pants (Incomplete)

Wingman3434 Last updated on December 13, 2012
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AP-Offtank / AP-Burst

Ability Sequence

1
4
5
7
9
Ability Key Q
2
8
10
12
13
Ability Key W
3
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Executioner
 
 

Offense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Honor Guard
 
 

Defense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 0


Guide Top

Introduction

Fizz - The Tidal Trickster



Hi all, I’m Wingman3434 and this is my first Mobafire build guide for Fizz. Fizz is a melee AP champion and he can be played as an AP Burst or AP-Offtank character. To be a good Fizz you need to know when to say in the fight and when to get out. Thanks to his passive Nimble Fighter fizz can take a bit more of a pounding than most AP carries.


I thank you for taking the time to read all of this guide and to not down vote it until you have tried it.

Credits to jhoijhoi for the template, which you can find here.


Guide Top

Pros / Cons

spaaaaaaace
Pros


+ Great Mobility
+ Good Initiator
+ Burst & Sustained Damage
+ Can Dodge Skillshots With
+ Great Escape Mechanics
+ Very Strong Mid-Game
space
space
Cons


- Hard To Master
- Does Not Jungle Well
- Needs Farm & Gold
- Needs To Get Up Close


Guide Top

Masteries

Masteries
1/5
3/1
4/5
1/1
4/1
2/1
2/1
3/5
1/5
2/1
2/1
1/1
3/1
1/

This first mastery tree is my 9-21-0. I get a lot of smack for going 21 in the defensive tree but I have tried it many times and found that because of Fizz being a melee champion you need to get up close and personal with the enemy to deal damage. With 21 points in the defensive tree the extra defensive stats will help with staying alive in the fight.

Masteries
1/5
4/1
2/1
4/5
1/1
3/1
1/1
4/
1/
4/1
1/1
3/5
1/1

In the second mastery tree I have gone for a more damaging set up with 21-9-0 taking all the ability power buffs in offence and the extra health in defence. The 21 points in the offence page helps to deal that extra bit of damage.


Guide Top

Runes

Runes

Greater Seal of Magic Resist
9

Greater Mark of Magic Penetration
9

Greater Glyph of Scaling Ability Power
9

Greater Quintessence of Ability Power
3

For runes there are multiple choices you can take:


Guide Top

Summoner Spells


Flash: // describe spell here
space
Ignite: // describe spell here
space
Ghost: // describe spell here


Guide Top

Ability Explanation


  • Nimble Fighter: // explanation of ability here
  • Urchin Strike (Q): // explanation of ability here
  • Seastone Trident (W): // explanation of ability here
  • Playful / Trickster (E): // explanation of ability here
  • Chum The Waters (R): // explanation of ability here


Guide Top

Ability Sequence Order

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

> > >

When maxing Urchin Strike first you will want to iniate with Chum the Waters into Seastone Trident then Urchin Strike and follow up with Playful / Trickster. After hitting the enemy with urchin stike you can use Playful / Trickster to either follow them up and keep them slowed or you can use it to get out of the fight. When maxing Urchin Strike first I use Playful / Trickster more as a utility than as a damage spell.

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

> > >

When maxing Seastone Trident first you will want to iniate with Chum the Waters into Seastone Trident then Playful / Trickster, for some burst, and keep up to them with Urchin Strike. After hitting the enemy with Playful / Trickster you will want to keep auto attacking to keep Seastone Trident dealing damage, keep Urchin Strike to either jump back in or to dash back to a minion. When maxing Seastone Trident and Playful / Trickster first I use Playful / Trickster as a burst damage spell.


Guide Top

Items

Item Sequence

Sorcerer's Shoes
1100

Rod of Ages
2700

Lich Bane
3200

Rylai's Crystal Scepter
2600

Rabadon's Deathcap
3800

Guardian Angel
2400

  • : // explain your choice here
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  • : // explain your choice here
  • : // explain your choice here
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Guide Top

Farming/Jungling

// explain how the champion should farm in lane/jungle


Guide Top

Teamfights

// explain champion's role in a team fight


Guide Top

Summary

// summary here

// byline

// additional credits/shout-outs

Credits to jhoijhoi for the template, which you can find here.


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