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Team Guide by Fizz Kero

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Fizz Kero

Fizz Kero's AD Glass Cannon

Fizz Kero Last updated on August 17, 2012
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the team part is not complete

Ability Sequence

2
4
5
8
9
Ability Key Q
3
7
10
11
14
Ability Key W
1
13
15
16
17
Ability Key E
6
12
18
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 16

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 1

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 13


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Introduction - hai der :3

First team build for me so deal with it...

First things first this is Fizz, my main and I have been playing him for almost 3~5 years working on a build (waste of my life) Riot changed so many things screwing me up im just gonna place what i have for fizz.


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Masteries - I couldnt max...

I really couldn't max one out so fizz is not intirly strong, but well being. If your skilled at getting away your fine. xD

first mastery to focus on is the 20 bonus cash. youll need it to get a hp pot with a vampire sceptor at begining. I personally dont like the dagger verson...

after that you COULD, but i recommend the offence, go all defencive.

I definitly recommend The masteries that boost ignite and heal. Ignite for extra poke or to make sure kill, heal so you can obviously last longer. >.>


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Runes - actually not finished xDDD

I really haven't figured a runes build this is what i have, and it works brilliantly for me. I may actually get rid of the cash runes for more hp or time, or atk spd.


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Skill Sequence - I prob got wrong for i dont memorize i just do xD

I get "E" trickster early so i can escape, then i get Urchant strike next so i can poke, last is DoT "W".

I max out Urchant first then DoT so i can have little to cast my escape ability... grab ulti as soon as it comes obviously. xP


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Items - this is complicated........................

First thing to get is vampire scepter and a health potion.
once you get enough for recurve GET IT, or if your forced to recall get the boots first.
~if you did the recurve - get the boots off atk spd then carry on.
~if you did the boots - get the atk spd boots then get recurve(MUST GET)

once you got the two items get the ion spark you need that support item for minion kills and/or ranged lucky poke... after that focus on getting bloodthurster from your scepter and a BF sword. after get INF sword.
now you got AD now get phantom. zeal most important, then the cloak.
get the AX-like item after the phantom. then sell the ion spark for another phantom so you get a 100% crit rathure then 89%...

you are now a glass cannon doing 700~1000 damage but with very low HP... perfect 1v1 maybe 1v2 if you see three or more ppl dont go in unless there is another player getting focused.

GOOD LUCK, HAVE FUN. "and remember kids... Have fun!" :3


Guide Top

Pros / Cons ~ im a bit iffie

~~PROS~~

~massive F damage.
~above average quick of foot
~can dive turrets like a boss(killing the turret not players)

--CONS--

-VERY low HP 1900~2000 ish...
-cant help team unless ALL players are low HP...
-uses abilities to get in and out of battle...


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