Fizz Build Guide by Ayakashi
Champion Build: Fizz
| Health | 2042 |
| Health Regen | 19.6 |
| Mana | 920 |
| Mana Regen | 17.25 |
| Armor | 86.59 |
| Magic Resist | 52.5 |
| Dodge | 0 |
| Tenacity | 0 |
| Movement Speed | 405 |
| Gold Bonus | 0 |
| Attack Damage | 128.87 |
| Attack Speed | 168.005 |
| Crit Chance | 0%S |
| Crit Damage | 0% |
| Ability Power | 437.39 |
| Life Steal | 0% |
| Spell Vamp | 0 |
| Armor Penetration | 0 |
| Magic Penetration | 0 |
| Cooldown Reduction | 30% |
Recommended Runes
Ability Sequence





Mastery Tree Is Outdated
WARNING: These masteries are still using the old tree and have not been updated to the new tree by the guide author. As such, they will be different than the masteries you see in-game.
Masteries
Prologue
Hai. So my last build I made was a little bit rushed and not so well tested. This one, I've done EXTENSIVE testing via bots, draft-pick, blind pick, custom 1v1's, 2v1's and one ranked game. This guide focuses on Fizz's second ability,
Seastone Trident. Point out ANYTHING that can and will be edited.
Le Runes
Mmmm... Runes. I don't more than 2 rune pages but out of the 2 that I do have, can apply to a variety of situations.
| Runes | |||||||||||||||
Greater Mark of Scaling Attack Damage 9 |
Greater Seal of Armor 9 |
Greater Quintessence of Ability Power 3 |
Greater Glyph of Scaling Ability Power 9 |
||||||||||||
Items
For those of you getting a little bit skeptical at this point, think about this.
Fizz's
Seastone Trident deals up to 100 bonus magic damage, DoT equal to 8% of enemies' missing health PLUS ability power. A few auto-attacks can take a nice little chunk out of a squishy's health and you'll just Playful/Trickster away without a scratch. The
Malady already adds 20 MORE magic damage while shredding magic resist making you a big threat to the enemies' carries. Your still have quite a bit of Ability Power so your other abilities aren't going to be left out. The
Doran's Ring is rather useless late game so feel free to replace it with one of the following whenever you feel like its dead weight:
Guinsoo's Rageblade: +35 Attack Damage +45 Ability Power UNIQUE Passive: On basic attack or ability use, increases your Attack Speed by 4% and Ability Power by 6 for 5 seconds (effect stacks up to 8 times). Though I haven't built this too many times as Attack Speed Fizz, the times that I DID, it allowed me to take out that low health tower quickly with the bonus AD. I wouldn't rely on it every game, but it gets the job done.
Lich Bane: +350 Mana +80 Ability Power +30 Magic Resist +7% Movement Speed UNIQUE Passive: After using an ability, your next basic attack gains bonus physical damage equal to your Ability Power (2 second cooldown). Does not stack with Sheen or Trinity Force. Ah, Lux's best friend. Fizz can benefit greatly from this b/c of the bonus movement speed and its passive that deals bonus phys. damage equal to your ability power. The magic resist also assists you in assassinate those pesky AP carries.
Mejai's Soulstealer: +20 Ability Power UNIQUE Passive: Your champion gains 8 Ability Power per stack, receiving 2 stacks for a kill or 1 stack for an assist (stacks up to 20). You lose a third of your stacks on death. At 20 stacks, your champion gains 15% Cooldown Reduction. *EXTREMELY* situational. If you are sure that you can get it stacked up to 20 stacks go head and get this instead. It does make you a walking neon-target covered in bacon though. So like I said. *EXTREMELY SITUATIONAL*
Abyssal Scepter: +70 Ability Power +57 Magic Resist UNIQUE Aura: Reduces the Magic Resist of nearby enemy champions by 20. I would take this if your facing magic damage dealers that are stacking Magic Resist just for you. (feel loved yet?)
Skill sequence and Explanation
Summoner Spells:
Pros:-
Extra escape mechanism
Can be used offensively to secure a kill
Quick Ambushes on unsuspecting enemies
Cons:
Can be counter-blinked
DoT that stacks with
True Damage
Damage Vladmir in his Troll Pool. (
Finishes runners
Cons:
-
Can be
Removed my summoner Cleanse
Cancelled by Zonyah's Active
Pros/Cons
Disruptive Ultimate can turn the tides in a teamfight
Is Fizz
Can't be easily countered
Cons
Walking target covered in shark liver oil.
Countered by stuns
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