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Fizz Build Guide by Obey

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Obey

Fizz - The Broken Fish

Obey Last updated on October 8, 2013
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What... AD mid? Well first buy...

So you slapped them silly? First back:

Getting racially slurred? Grab some armour!

Enemy team hasnt started raging in all chat?

If their AP Carry thinks they're top shit

Oh, they've started focusing you in team fights?

Other items that may make you a super saiyan.

Ability Sequence

1
4
5
7
8
Ability Key Q
2
10
14
15
17
Ability Key W
3
9
12
13
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 0


Guide Top

Introduction

Never played Fizz or wondered what it would be like to destroy enemy champs one by one? Well, here's your guide on doing that.
Fizz walked into a bar. There was no counter.
If you follow this guide, it won't matter what your 12 year old mates say in the pre game lobby, you'll win your lane with ease, and snowball like an avalanche. Within 5 games with this build, you'll have enough experience to dominate and radically terminate your mid lane no matter who you're up against.


Guide Top

Team Work

Team work? The **** is that...? You're Fizz. A broken assassin fish. after you start winning your lane, you roam. And you take as many kills as you can, you need to snowball the **** out of this game. ESPECIALLY if your team is horrible, and you're trying to carry their pathetic bodies up the ranks.
If you do this correct, you should have a full build by 30 minutes, where you'll be able to simply use your w and q, to take the enemy ADC out of the game. Your main job as Fizz, is to take out their carries so that in team fights, your team will destroy... So no, when you're roaming, your goal isn't to feed that lane so that your ADC or Top get some kills. YOU NEED THOSE KILLS.


Guide Top

Skill Sequence

Urchin Strike (your q) is what you use to poke while you're in lane, then use Playful Trickster (your e) to simply jump back without taking damage. Before you leap to them, pop SeaStone Trident (your w) so your charge it, and before you jump away just basic attack them so you deal more damage. Once you get your Ultimate, you can either choose to use this to initiate (good to use to start up a team fight) or use it to finish a kill. P.S remember your 'e' makes turret not focus on you, so tower diving an enemy champ is simple.

ANYWAYS. Because your 'q' is used to poke in lane, maxing it first is priority (obviously maxing your ult when ever you can). Your 'e' can be used to farm under your tower, or used to split push. It can also be used to finish a champ off, thus max it second. Then obviously your 'w'.


Guide Top

Unique Skills

Because you'll be going balls deep and diving enemy champs, you would assume using Flash may come as a priority. If you thought this, then you would be wrong. (though it can be used). Due to Fizz's stupid ability to jump onto his trident and become invulnerable, Barrier can be taken, so that you can spend more time dealing damage.

Fizz's ultimate is a great initiator. Using it to slow their ADC from backing out of a fight, and to also highlight to your ******ed team who you want to kill first. Not to mention, it will knock their team around leaving the ADC wide open.

Oh, you went balls deep and used your jump to initiate or gap close then released how ****ing stupid that is? your 'q' can be used to escape sticky situations, though only in certain circumstances. I.E if their minion wave is pushed up... You simply use your 'q' on an enemy minion to go the opposite way.


Guide Top

Pros / Cons

Pros
~ 100 to 0 the ADC
~ 3 abilities that can be used as an escape
~ Same instance, 3 abilities can be used to initiate
~ Everyone gets annoyed when they play against a Fizz
~ Got a skin? Adds 90% intimidation in loading screen
~ If you're good enough, there's no counter (If they try to counter pick you and you cant kill mid lane, you roam. Because.. you know... you're an assassin fish thing)
~ There's no cons


Guide Top

Hard Match Ups

- Annie
- Ryze
- Zed
- Diana
- Pantheon

Going up against any one of these 5 champs in mid lane is going to be tough for a new Fizz player. Best thing to do, is wait until you either get a gank from your jungler, or if they use their abilities to clear minions waves. Waiting until they use their abilities to clear a wave is especially for Zed, because you dont want to waste your ult on him, for him to then clone away. Things like poking at Annie to force her stun and ult, then popping pots and THEN going in on her, is whats going to win your lane... remember to use your jump to ESCAPE or to take LESS DAMAGE, NOT to initiate (against these champs) because they will destroy you.