Fizz Build Guide by Werdna
Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Welcome to my guide, on Fizz. Although I'm ranked very bad in ranked, my stats with Fizz are around 15/5/5. Why do I love Fizz? He puts out amazing burst, can juke very well, and can take down tankys very fast!
Fizz ranked stats: http://puu.sh/2j3FX
9 M-Pen marks will help you deal out a lot of harass. 9 Armor seals will help you survive the AD carry while you charge at them and burst them down. 9 AP per level glyphs will give you a lot of AP late game. 3 AP quints will give a good start to the game, once again helping with harass.
21/4/5 seems kind of odd, but as long as you take the 21 in offense, your fine. You can opt to go 21/0/9 for increased buff duration, but going 21/4/5 gives mana regen and health, which you definitely will need because you will be diving in fights.
Rushing Lich Bane will increase your damage output by A LOT! Your Q automatically procs it, and after you activate your W, the next attack will do damage over time as well as the lich bane proc. Overall, Lich Bane is perfect on Fizz. Deathcap is next, and it will increase Fizz's burst by a lot. Your ult has a 1.0 AP ratio, meaning more AP, more damage. Zhonya's will help you stay alive in fights, and Void Staff will have you piercing the enemies MR. Finally, a Warmog's sums it up as it gives you tankiness and the ability to survive encounters when you dive in during teamfights.
Definitely max your W first as the damage over time will help harass and farm. E at level 2 so you can just hop away if the enemy jungler comes for you. Q at level 3 so you can do your harass combo. Then max W, then E, as the cooldown will lower and it will do more damage, then Q. Of course, skill your R whenever possible, as it goes up in damage and down in cooldown.
Flash and Ignite are the best, as Flash can get you out of sticky situations. Ignite will help you finish off kills, especially if you stack ignite with your seastone trident. Teleport is another option, so is exhaust, if you're against a AD champion.
At level 3, when you have your full combo, Q in, activate W, auto attack a few times. When they counter attack, pop your E, which will negate all the damage, then fall back down and keep auto attacking. At 6, you can easily burst the enemy down. Throw your ult out, and they will be slowed. Then Q in, activate W, auto attack, ignite, and that should be it. If you need more damage, use your E and land on top of them.
Pros / Cons
Coordinates well with team.
No ranged harass
Weak against CC.
Thanks for taking the time to come read my guide on Fizz, the Tidal Trickster. Best of luck on the Fields of Justice!