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Fizz Build Guide by TheMeepingDragon

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author TheMeepingDragon

Fizz - The Yo-Yo of The Mid Lane

TheMeepingDragon Last updated on November 20, 2012
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Cheat Sheet

Fizz Build

Ability Sequence

2
5
7
8
9
Ability Key Q
3
4
10
12
13
14
Ability Key W
1
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
4/
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 20

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 4

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 6


Guide Top

Who I am.

I'm a casual League of Legends player, and I recently started playing the Champion Fizz, I really enjoy the champion and seem to do very well with him, I thought to myself one day, "I wonder, would anybody else find my experiences useful?" So Here I am, I'm not a ranked player, nor am I anything special, I just thought my insight on fizz might be helpful to someone new to Fizz.


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Runes

Personally, I'm not picky and have very few runes, just get some Magic Pen and Pure AP if you can.


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Fighting Sequence Summed up!

Early: It's best to Charge in with your Q, Pop your W and beat on them until they begin to unleash their fury on you, Bounce away with your E twice and if necessary, flash away and repeat.

Mid Game: If you have your Lich Bane, Q in and Basic, W, Basic, if they begin to run, Bounce onto them with E and Ult them away!

End Game: Q in, and Annihilate them with the fury of Fizz!


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Summoner Spells

I suggest Flash and Ignite because it makes it easier to Kill Secure and get away when your E is on Cool down, but Ghost/Exhaust are both good options.


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Farming

Due to you have no unit collision, wait until the minions are almost dead, and walk up/Q them for the CS, that way you can avoid enemy champions as well.


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Pros / Cons

Pros:
Easy to Kill Secure
Easy Farm
Easy to Escape
Massive Burst Mid Game
Hard to kill
Really fun

Cons:
Mana-hog
Squishy early game
Long Cooldowns
Easily Countered
Short.