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Fizz Build Guide by EpicWinz

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author EpicWinz

Fizzling Fizz - AP/AS Hybrid

EpicWinz Last updated on April 18, 2012
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Ability Sequence

2
8
11
12
13
Ability Key Q
1
4
5
7
9
10
Ability Key W
3
14
15
17
18
Ability Key E
6
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
4/
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 25

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 5

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Guide Top

Introduction

I started building this soon after Fizz was released. I was looking at his Seastone Trident ability and started wondering. If it deals extra magic damage that scales with ability power, wouldn't attack speed maximize the damage on fizz? It was a theory I never tested until recently, and it worked quite well!


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Runes

The rune choices are chosen simply. Attack speed for the increased sustainability, and Ability Power for the increased damage on his Playful Trickster and Seastone trident. (And on the Q when you build Lich Bane)


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Items

Berserker's Greaves - Attack Speed.
Malady - The early 25 Ability Power and the 50% attack speed is unbeatable.
Rod of Ages - Ability power and HEALTH. Health is really important for Fizz as he has no survivability
Guinsoo's Rageblade - Ability Power and Attack Speed.
Nashor's Tooth - Ability Power and Attack Speed.
Lich Bane - Lich Bane is unique for Fizz because his Urchin Strike also does attack damage on hit, and will also use the Sheen / Lich Bane effect for a great burst!


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Skill Sequence

I chose Seastone Trident first because this is what the build will focus around.

I chose Urchin Strike second because this will give Fizz some burst with the Sheen/Lich Bane

Playful/Trickster is upgraded last because it sucks up mana, and isn't really that useful expect for escaping/slowing.


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Summoner Spells

Ghost - Increased movement speed. I think it suits Fizz best because he already has a free flash, which is Playful/Trickster.

Ignite - Ignite is useful as it can shut down heals like Mundo's Ultimate and Swain's Ultimate.

Possible Substitutes:

Flash - Teleports a player up to a range of 400. The same range as Playful/Trickster

Surge - Increases Ability Power and Attack speed based on level. I would choose this if I had to.


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Pros / Cons of this build.

Pros:
Sustained Damage, not just burst.
Maximizes the effect of Seastone Trident.
Really chomps down on squishy characters.
Fizz can actually damage turrets!
Shreds in teamfights.

Cons:
O.K Survivability, Hardly the best.
Not Cheap.


Guide Top

Summary

This is my first guide, so not many pictures, if any at all. Please do not base on the wall on text but the build itself.

Thank you.