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Dr. Mundo Build Guide by fred803

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author fred803

FK TANKING I DO THE KILLINGS

fred803 Last updated on April 11, 2012
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Ability Sequence

4
14
15
17
18
Ability Key Q
1
3
5
7
9
Ability Key W
2
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
4/
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


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Introduction

MUNDO BUILDS WHAT HE PLEASES BUT HE LIKES DOING JUNGRING. MUNDO LIKES DOING DAMAGE CUZ IT HELPS HIS TEAM OUT AND HE GETS THE FREE ELO. MUNDO IS A STRONG JUNGLER BECAUSE HE CAN DO EVERYTHING THAT SHYVANA CAN DO BUT BETTER.


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mundos skills

cleaver

you spam this sht at people and it does percent health. you level this up last so that you can spam it more without losing a lot of health from it

burning agony

this skill lets you jungle with ******ed speeds. you max this first because it makes jungling faster and it does a ton of damage when you go to gank. the trade off is even though this nakes your jungling faster you still take alot of damage from the mobs because it costs health

masochism

this is a decent skill that gives mundo alot more attack damage hich is useful for ganks and doing dragon and baron

sadism

great for ganking because it makes you into a ****ing race car so that people cant get away. also it gives you alot of health back. at lvl 1 you can use this to stay in the jungle forever. after lvl 1 you can use it to sucessfully tower dive and give no shts about dieing because it makes you invincible.


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jungle path

i start at blue because it lets you clear the jungle really fast. you can give your mid the first blue but im an azhole so i keep it for myself. then you go wraiths red and golems then reclear all the small camps so that you can level really fast and out farm your laners who are most likely shtty at this game and cant last hit.


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ganking

you ult then run at them. hit them from cleavers. turn w and e on. and profit

if you are screwing the fk up then use exaust and continue to hit cleavers cause u give no shts.


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Summoner Spells

I get exaust instead of flash because i feel that it makes your ganks really strong. Also after level 6 you dont really need flash because your ult makes u move like a ******* racecar. Also if you get caught by 1 person u can troll cleaver them and walk away. If you get caught by more than one person your dumb and probably would have died if you had flash anyways.

You get smite because it makes your clear time faster and is vital for dragon/ baron control.


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Runes

i get attack speed marks because it makes the jungle clear time way faster. Armor seals because they keep you at a way higher health level. And magic resist glyphs cause they are good for making you tankier. The quints are your choice but i get movement speed because you can clear the jungle faster.


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Masteries

I get pretty standard masteries. The only difference is i get both magic and armor pen because mundo does both types of damage and you dont really lose much for getting both types of pen.

You could also go 9-21-0 but i prefer taking offensive masteries cause i like to do the big damagez


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Items

I start cloth 5 because mundos jungle is very fast but you lose alot of health. Getting cloth 5 usually lets you get to lvl 5 or 6 and then you can go back and get your boots and heart of gold.

You get wits end because the item is broken and you get atmas because it gives you a good amount of damage.


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Pros / Cons

Pros

    Jungle is stupid fast
    After level 6 your ganks are really strong and you can stay in jungle all day
    Mundo is a better version of shyvana in the jungle
    Strong counter jungler
    MUNDO GOES WHERE HE PLEASES AND NEVER GETS CAUGHT CAUSE OF TROLL CLEAVERS
    good late game

Cons
    After first clear you get kind of low
    His abilitys cost health
    no hard cc


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Unique Skills

Mundos most unique skill is being a jungler that has a poke ability. This is useful because you are able to slow people chasing you or that you are chasing. Also it is good for getting people lower before a teamfight starts.


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Farming

Dr mundo hits w at the camps and kills everything within a couple seconds. He is one of if not the fastest jungle in the game and if you farm and dont gank you can stay on cs levels with mid bot and top.


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Skill Sequence

You level w first because of the clear speed. You level e second because you get significantly more damage from it. Cleaver last because it keeps the health cost low so you can spam it and it is a beast even at level 1


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Unique Skills

Mundo is one of the only junglers that has poke so that gives him a big advantage over people all game.


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All hail the person that brought jungle mundo back


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Summary

Pwndo is by far better than shyvana and a fast viable jungler. He ***** on other junglers times and troll cleavers days all game. He has strong ganks as long as you hit cleavers and can completely carry a game.


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other good items

maw

if you get really far ahead and the other team is ap heavy you get this. it synergizes good with your e and u will fk mages up and they will cry forever.

warmogs

gives u a fk ton of health but mallet is better because of the slow

zekes herald

if you feel like getting an aura because you want to be like good guy greg

aegis

if your support is an azhat you get this so that your team has one

shrelias

MUNDO LIKE GOING ZOOM ZOOM. AND CDR MEANS MUNDO INFLICT MORE PAIN WITH CLEAVERS.