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Renekton Build Guide by mobamage

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author mobamage

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mobamage Last updated on October 6, 2011
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Ability Sequence

1
3
5
8
10
Ability Key Q
4
9
13
14
17
Ability Key W
2
7
12
15
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 1

 
 
 
 
 
Strength of Spirit
2/
Evasion
 
 
 
 
 
 
 
 
 
 
4/
Veteran's Scars
Willpower
 
 
 
 
 
 
3/
Ardor
Reinforce
 
 
 
 
 
 
1/
Tenacity
 
 

Defense: 21

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 8


Guide Top

Lore

On a faraway world, Renekton was born a member of a race of bestial guardians created to serve as the rulers and protectors of their people. Alongside his brother Nasus, Renekton oversaw the upkeep of the Great Library, which served as both a vault of ancient knowledge and the repository of the teachings of the Cycle of Life and Death. While the enlightened Nasus taught those scholars who came to study, Renekton served as the Great Library's gatekeeper. He could sense the true natures of those who sought Nasus' teachings, and he sent away those with dark ambitions. Over time, however, his repeated exposure to this evil infected his mind. He grew furious with the malevolence in the hearts of men, and as he descended deeper into madness, he discovered he could quell the fury by cutting the evil from the men who possessed it. Unfortunately, the relief was as short-lived as the subjects, and the ''butcher's rage'', as it came to be known, would resurge even stronger.

Consumed by his anger, Renekton turned on the one being who could defeat him -- his own brother. Nasus pleaded with Renekton to see reason. Realizing that he was beyond redemption, the despondent Nasus valiantly struck down his wayward sibling. Defenseless, Renekton waited eagerly for death's release. It never came. He was spared when summoners from the League of Legends claimed his brother. Caught in the wake of this powerful spell, Renekton tumbled for what seemed like ages between realities. When he finally emerged, he fell deep into the sewers of Zaun. Insane with fury, Renekton languished in his newfound home, driven senseless by his rage. That is until, by happenstance, he caught a familiar scent on the air. Believing that the familiar scent who guide him to the solace which was fading from his memory, he his brother all the way to the Institute of War.

''My brother has become hollow. Full of rage, but empty.'' -- Nasus, the Curator of the Sands

On a faraway world, Renekton was born a member of a race of bestial guardians created to serve as the rulers and protectors of their people. Alongside his brother Nasus, Renekton oversaw the upkeep of the Great Library, which served as both a vault of ancient knowledge and the repository of the teachings of the Cycle of Life and Death. While the enlightened Nasus taught those scholars who came to study, Renekton served as the Great Library's gatekeeper. He could sense the true natures of those who sought Nasus' teachings, and he sent away those with dark ambitions. Over time, however, his repeated exposure to this evil infected his mind. He grew furious with the malevolence in the hearts of men, and as he descended deeper into madness, he discovered he could quell the fury by cutting the evil from the men who possessed it. Unfortunately, the relief was as short-lived as the subjects, and the ''butcher's rage'', as it came to be known, would resurge even stronger.

Consumed by his anger, Renekton turned on the one being who could defeat him -- his own brother. Nasus pleaded with Renekton to see reason. Realizing that he was beyond redemption, the despondent Nasus valiantly struck down his wayward sibling. Defenseless, Renekton waited eagerly for death's release. It never came. He was spared when summoners from the League of Legends claimed his brother. Caught in the wake of this powerful spell, Renekton tumbled for what seemed like ages between realities. When he finally emerged, he fell deep into the sewers of Zaun. Insane with fury, Renekton languished in his newfound home, driven senseless by his rage. That is until, by happenstance, he caught a familiar scent on the air. Believing that the familiar scent who guide him to the solace which was fading from his memory, he his brother all the way to the Institute of War.

''My brother has become hollow. Full of rage, but empty.'' -- Nasus, the Curator of the Sands


Guide Top

Masteries

***ive: Renekton gains 5 fury every time he attacks an enemy. Gains 50% more fury once he is below 50% health. This is what defines Renekton and I'll go more in-depth on it later.

Cull the Meek

Renekton swings his blade around in a circle, enemies in range take damage and 5% of the damage heals Renekton. The portion of health drained has a cap that is very small at lower levels but picks up end game. When below 50% fury enemies hit by cull will give additional fury.
Fury: Deals more damage and increase the healing to 10% with a higher health drained cap.

Ruthless Predator

Best ability Renekton has, basically two auto attacks and a sweet stun not much else to define it. When below 50% fury the enemey hit will give 10 fury for two normal hits.
Fury: This is basically three attacks with a much longer stun. Utilizing your fury for this attack can chop up squishies very quick like.

Slice and Dice

Renektons only means of clearing ground quickly. He dashes towards your target direction dealing damage, if he hits someone he can then use the Dice part of it for another dash that does the same amount of damage. When below 50% fury you gain fury based on the number of enemies you dashed through
Fury: Only affects Dice. Does more damage and lowers enemies hit by its armor. Try not to waste your fury on this since its effect isn't really all that great.

Dominus

Renekton's ult, he becomes a giant *** crocodile/alligator/lizard thing increasing the range of his normal abilities. Additionally he does magic damage in an area around him and gains fury every second. Oh yeah and it gives you more health so even more damage. Ahhh the stories I could tell about this ult.



Maxing W
This is your heavy hitter. Its basically two auto attacks and a stun. This lets you do the most amount of damage with the least amount of risk after level 3 since you can dash in, stun, cull, then dash out. With fury this hits even harder and pretty much guarantees a kill with its increased stun duration.

Gotta know when to Cull
Best advice I've been told so far from my resident Renekton fiend R3LYK. Even at level 1 Cull the Meek does a nice amount of damage and in early game can even get you an easy kill. Its instant damage and some health regen which lets you stay and lane longer or survive a close fight. Culling at the right time can even net you a nice double kill in a duo lane. Oh and the ksing, the beautiful ksing.


Guide Top

Sumoner spells

exhaust This is a nice spell for Renekton early game when he doesn't have a Frozen Mallet and mid to late game to make sure he doesn't die by anyone who has a Madred's. It also has some other nice effects that you can use it for, all around very nice.


flash This is pretty much a spell for every champion (save for support maybe). I use this for two purposes, flashing away from being killed and flashing into someone with health for an easy stun kill. Great for turret dives and sniping people who run away.

Other options



clense Well you are part tank so getting rid of a stun or slow on you can help you survive a fight or help you catch a fleeing champion. I don't use this as much since its a little hard for me to guarantee I'll need it.


ghost Without a point in it this spell is slightly useless, but it can be helpful in catching up to someone or bustin a move out of combat, saving your own *** first.


heal I can still suggest this for any champ, it is amazing early game to counter any harass and can easily help you get first blood. Granted late game it falters a bit, so I'd suggest saving this spell for when you're having an off day or are just so amazing you feel you don't need anything else.


ignite I honestly have never used this on Renekton but it does have some uses. If you go against someone who regains health this can be a lifesaver or you can use it to make sure you kill a fleeing champ.

Leave everything else to the junglers, support, or people who don't know how to play.


Guide Top

Pros/cons

Pros:
You will have **** tons of health
Renekton deals massive damage early and mid game
SnD can get Renekton through walls and save his hide
You will more than likely get first blood

Cons:
Damage falters late game without good itemization
You will probably get cocky
Often focused