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Skarner Build Guide by TrollingIncEpc

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League of Legends Build Guide Author TrollingIncEpc

Full AD Skarner (Warning cancer inducing)

TrollingIncEpc Last updated on February 29, 2016
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Ability Sequence

3
14
15
17
18
Ability Key Q
1
4
5
7
9
Ability Key W
2
8
10
11
13
Ability Key E
6
12
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

5/
Fury
 
 
Sorcery
 
 
 
 
 
 
 
 
5/
Vampirism
 
 
Natural Talent
 
 
 
 
 
1/
Bounty Hunter
Oppressor
 
 
 
 
 
Battering Blows
 
 
Piercing Thoughts
 
 
 
 

Ferocity: 12

5/
Wanderer
 
 
Savagery
 
 
 
 
 
 
 
 
5/
Merciless
 
 
Meditation
 
 
 
 
 
Bandit
1/
Dangerous Game
 
 
 
 
 
5/
Precision
 
 
Intelligence
 
 
 
 

Cunning: 18

Recovery
 
 
Unyielding
 
 
 
 
 
Explorer
Tough Skin
 
 
 
 
 
Runic Armor
 
 
Veteran's Scars
 
 
 
 
 
Insight
Perseverance
 
 
 
 
 
Swiftness
 
 
Legendary Guardian
 
 
 
 

Resolve: 0



Threats to Skarner with this build

Threat
Low
High
Show all
Threat Champion Notes
2
Master Yi Master Yi will definitely give you a good time, if your not near a pillar. Your ult will stop his meditate if your E is not up. But E can help you take down everyone in your path.
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Introduction

Hey guys, TrollingIncEpc here,just to give you this build, I was having fun in some non-ranked play and decided to try this. And omg, did 1 shot some kids. So This is a fun little guide to give your enemy team cancer almost as if you were rocking a Teemo, Quinn, Taric comp. And just spammed laugh and taunt in lane.


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Runes

Your runes are pretty basic, just run some generic ad caster runes. But your also a bruiser so be careful. You will get killed, if you don't position well. You will be running a scaling attack damage, armor, and magic resist. This is to just give you a little boost. Your quints are changeable between the early game, damage, or the snowballing attack speed.


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Masteries

For Masteries your running 12,18,0. This may be a little weird, why run thunderlords? Well here's why, your Skarner everyone thinks your just a big bug with no bit. Well your taking blue then blapp, the enemy jungle just walks in, and starts hitting you. You still have E so you turn, E stun, and proxy thunderlords. Case closed he runs, you get blue, he won't bother you again.. If your really worried i would also run Stormraiders, cause late game you'll do that in one hit.


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Pros / Cons

Pros
Great sustain
Awesome Late game
no mana problems if near pillars
Game changing ult
Cons
Great sustain just don't be stupid
Bad Early game, try to sit and farm to 3 or 4
Mana problems if in enemy jungle with no pillar
Game changing ult don't be stupid and grab the support