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Gangplank Build Guide by medino

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author medino

Gangplank, The Critikiller!

medino Last updated on November 10, 2011
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Ability Sequence

1
4
5
8
9
Ability Key Q
2
7
10
12
13
Ability Key W
3
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
3/
Lethality
Improved Rally
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 24

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 6


Guide Top

Introduction

Gangplank is one of the best top solos, and a solid jungler. In this guide however, I will cover how to play Gangplank how I play him, as a mid.


Guide Top

Early Game

I start the game with Brawler's Gloves and two Health Potions. Drop Parrrley whenever you can kill a minion to earn extra gold. Gold is a huge bonus for Gangplank because it only makes him more dangerous at an earlier level.

I play very aggressively because in a basic attack fight, Gangplank can beat the majority of champions. In recent games, I've mainly been pitted against AP Carries such as Malzahar and Xerath. I'll use the latter as an example. Against Xerath, my main goal is to avoid his Arcanopulse. After he's popped it off, I push in towards him and scare him back towards his turret so I can continue farming. I avoid his skill shot again, and then I repeat the process. Once he has Locus of Power, It becomes a little more difficult, especially if he has his Mage Chains. A huge advantage for Gangplank is that if he's ever stunned or slowed and in danger of taking damage, pop your Remove Scurvy and cleanse yourself of all crowd control effects.

At level six, I usually have a comfortable farm and have returned with my Avarice Blade. I pick away at my opponent until he hits half. I use my Raise Morale to press forward and hit Parrrley. Drop Exhaust and another Parrrley if possible, and if that's not enough, land your Cannon Barrage for the kill.


Guide Top

Mid Game

Mid Game is a huge phase for Gangplank. It's all about one thing: Kills, Kills and More Kills. Grab Red Buff to deal more Damage over Time, working with your passive, Grog-Soaked Blade.

Work with your team to capture Dragon and stay with one or two people to assure yourself some kills. Push turrets when possible and basically do more of the same as the early game. By this time, I usually have my Infinity Edge and my The Bloodthirster and have started working on my Warmog's Armor.


Guide Top

Late Game

Late game is just more of the same. Kill your opponents. Grabbing Baron should put a swift end to the game if used properly. There really isn't much strategy to playing Gangplank. Drop Parrrley to win.


Guide Top

To Reiterate

Early Game
- Farm with your Parrrley
- Play aggressively
- Try and get the first kill on your lane

Mid Game
- Kill Enemies
- Push Turrets

Late Game
- Win
- Laugh